/* Modular support * * (C) 2008-2011 Anope Team * Contact us at team@anope.org * * Please read COPYING and README for further details. */ #ifndef REGCHANNEL_H #define REGCHANNEL_H typedef unordered_map_namespace::unordered_map > registered_channel_map; extern CoreExport registered_channel_map RegisteredChannelList; /** Flags used for the ChannelInfo class */ enum ChannelInfoFlag { CI_BEGIN, /* ChanServ is currently holding the channel */ CI_INHABIT, /* Retain the topic even after the channel is emptied */ CI_KEEPTOPIC, /* Don't allow non-authorized users to be opped */ CI_SECUREOPS, /* Hide channel from ChanServ LIST command */ CI_PRIVATE, /* Topic can only be changed by SET TOPIC */ CI_TOPICLOCK, /* Only users on the access list may join */ CI_RESTRICTED, /* Don't allow ChanServ and BotServ commands to do bad things to users with higher access levels */ CI_PEACE, /* Don't allow any privileges unless a user is IDENTIFIED with NickServ */ CI_SECURE, /* Don't allow the channel to be registered or used */ CI_FORBIDDEN, /* Channel does not expire */ CI_NO_EXPIRE, /* Channel memo limit may not be changed */ CI_MEMO_HARDMAX, /* Send notice to channel on use of OP/DEOP */ CI_OPNOTICE, /* Stricter control of channel founder status */ CI_SECUREFOUNDER, /* Sign kicks with the user who did the kick */ CI_SIGNKICK, /* Sign kicks if level is < than the one defined by the SIGNKIGK level */ CI_SIGNKICK_LEVEL, /* Uses XOP */ CI_XOP, /* Channel is suspended */ CI_SUSPENDED, /* Channel still exists when emptied, this can be caused by setting a perm * channel mode (+P on InspIRCd) or /cs set #chan persist on. * This keeps the service bot in the channel regardless if a +P type mode * is set or not */ CI_PERSIST, CI_END }; const Anope::string ChannelInfoFlagStrings[] = { "BEGIN", "INHABIT", "KEEPTOPIC", "SECUREOPS", "PRIVATE", "TOPICLOCK", "RESTRICTED", "PEACE", "SECURE", "FORBIDDEN", "NO_EXPIRE", "MEMO_HARDMAX", "OPNOTICE", "SECUREFOUNDER", "SIGNKICK", "SIGNKICK_LEVEL", "XOP", "SUSPENDED", "PERSIST", "" }; class CoreExport ChanAccess { Anope::string mask; /* Mask of the access entry */ public: int16 level; NickCore *nc; /* NC of the entry, if the entry is a valid nickcore */ time_t last_seen; Anope::string creator; ChanAccess(const Anope::string &umask); const Anope::string &GetMask(); }; /** Flags for auto kick */ enum AutoKickFlag { /* Is by nick core, not mask */ AK_ISNICK }; const Anope::string AutoKickFlagString[] = { "AK_ISNICK", "" }; /* AutoKick data. */ class AutoKick : public Flags { public: AutoKick() : Flags(AutoKickFlagString) { } /* Only one of these can be in use */ Anope::string mask; NickCore *nc; Anope::string reason; Anope::string creator; time_t addtime; time_t last_used; }; struct ModeLock { bool set; ChannelModeName name; Anope::string param; Anope::string setter; time_t created; ModeLock(bool s, ChannelModeName n, const Anope::string &p, const Anope::string &se = "", time_t c = Anope::CurTime) : set(s), name(n), param(p), setter(se), created(c) { } }; class CoreExport ChannelInfo : public Extensible, public Flags { private: typedef std::multimap ModeList; private: std::vector access; /* List of authorized users */ std::vector akick; /* List of users to kickban */ std::vector badwords; /* List of badwords */ ModeList mode_locks; public: /** Default constructor * @param chname The channel name */ ChannelInfo(const Anope::string &chname); /** Copy constructor * @param ci The ChannelInfo to copy settings to */ ChannelInfo(ChannelInfo *ci); /** Default destructor */ ~ChannelInfo(); Anope::string name; /* Channel name */ NickCore *founder; NickCore *successor; /* Who gets the channel if the founder nick is dropped or expires */ Anope::string desc; time_t time_registered; time_t last_used; Anope::string last_topic; /* The last topic that was set on this channel */ Anope::string last_topic_setter; /* Setter */ time_t last_topic_time; /* Time */ // These two should be using extensible Anope::string forbidby; Anope::string forbidreason; int16 bantype; int16 *levels; /* Access levels for commands */ MemoInfo memos; Channel *c; /* Pointer to channel record (if channel is currently in use) */ /* For BotServ */ BotInfo *bi; /* Bot used on this channel */ Flags botflags; int16 *ttb; /* Times to ban for each kicker */ int16 capsmin, capspercent; /* For CAPS kicker */ int16 floodlines, floodsecs; /* For FLOOD kicker */ int16 repeattimes; /* For REPEAT kicker */ /** Add an entry to the channel access list * * @param mask The mask of the access entry * @param level The channel access level the user has on the channel * @param creator The user who added the access * @param last_seen When the user was last seen within the channel * @return The new access class * * Creates a new access list entry and inserts it into the access list. */ ChanAccess *AddAccess(const Anope::string &mask, int16 level, const Anope::string &creator, int32 last_seen = 0); /** Get an entry from the channel access list by index * * @param index The index in the access list vector * @return A ChanAccess struct corresponding to the index given, or NULL if outside the bounds * * Retrieves an entry from the access list that matches the given index. */ ChanAccess *GetAccess(unsigned index); /** Get an entry from the channel access list by User * * @param u The User to find within the access list vector * @param level Optional channel access level to compare the access entries to * @return A ChanAccess struct corresponding to the User, or NULL if not found * * Retrieves an entry from the access list that matches the given User, optionally also matching a certain level. */ ChanAccess *GetAccess(User *u, int16 level = 0); /** Get an entry from the channel access list by NickCore * * @param u The NickCore to find within the access list vector * @param level Optional channel access level to compare the access entries to * @return A ChanAccess struct corresponding to the NickCore, or NULL if not found * * Retrieves an entry from the access list that matches the given NickCore, optionally also matching a certain level. */ ChanAccess *GetAccess(NickCore *nc, int16 level = 0); /** Get an entry from the channel access list by mask * * @param u The mask to find within the access list vector * @param level Optional channel access level to compare the access entries to * @param wildcard True to match using wildcards * @return A ChanAccess struct corresponding to the mask, or NULL if not found * * Retrieves an entry from the access list that matches the given mask, optionally also matching a certain level. */ ChanAccess *GetAccess(const Anope::string &mask, int16 level = 0, bool wildcard = true); /** Get the size of the accss vector for this channel * @return The access vector size */ unsigned GetAccessCount() const; /** Erase an entry from the channel access list * * @param index The index in the access list vector * * Clears the memory used by the given access entry and removes it from the vector. */ void EraseAccess(unsigned index); /** Erase an entry from the channel access list * * @param taccess The access to remove * * Clears the memory used by the given access entry and removes it from the vector. */ void EraseAccess(ChanAccess *taccess); /** Clear the entire channel access list * * Clears the entire access list by deleting every item and then clearing the vector. */ void ClearAccess(); /** Add an akick entry to the channel by NickCore * @param user The user who added the akick * @param akicknc The nickcore being akicked * @param reason The reason for the akick * @param t The time the akick was added, defaults to now * @param lu The time the akick was last used, defaults to never */ AutoKick *AddAkick(const Anope::string &user, NickCore *akicknc, const Anope::string &reason, time_t t = Anope::CurTime, time_t lu = 0); /** Add an akick entry to the channel by reason * @param user The user who added the akick * @param mask The mask of the akick * @param reason The reason for the akick * @param t The time the akick was added, defaults to now * @param lu The time the akick was last used, defaults to never */ AutoKick *AddAkick(const Anope::string &user, const Anope::string &mask, const Anope::string &reason, time_t t = Anope::CurTime, time_t lu = 0); /** Get an entry from the channel akick list * @param index The index in the akick vector * @return The akick structure, or NULL if not found */ AutoKick *GetAkick(unsigned index); /** Get the size of the akick vector for this channel * @return The akick vector size */ unsigned GetAkickCount() const; /** Erase an entry from the channel akick list * @param index The index of the akick */ void EraseAkick(unsigned index); /** Clear the whole akick list */ void ClearAkick(); /** Add a badword to the badword list * @param word The badword * @param type The type (SINGLE START END) * @return The badword */ BadWord *AddBadWord(const Anope::string &word, BadWordType type); /** Get a badword structure by index * @param index The index * @return The badword */ BadWord *GetBadWord(unsigned index); /** Get how many badwords are on this channel * @return The number of badwords in the vector */ unsigned GetBadWordCount() const; /** Remove a badword * @param index The index of the badword */ void EraseBadWord(unsigned index); /** Clear all badwords from the channel */ void ClearBadWords(); /** Loads MLocked modes from extensible. This is used from database loading because Anope doesn't know what modes exist * until after it connects to the IRCd. */ void LoadMLock(); /** Check if a mode is mlocked * @param mode The mode * @param An optional param * @param status True to check mlock on, false for mlock off * @return true on success, false on fail */ bool HasMLock(ChannelMode *mode, const Anope::string ¶m, bool status) const; /** Set a mlock * @param mode The mode * @param status True for mlock on, false for mlock off * @param param An optional param arg for + mlocked modes * @param setter Who is setting the mlock * @param created When the mlock was created * @return true on success, false on failure (module blocking) */ bool SetMLock(ChannelMode *mode, bool status, const Anope::string ¶m = "", Anope::string setter = "", time_t created = Anope::CurTime); /** Remove a mlock * @param mode The mode * @param param The param of the mode, required if it is a list or status mode * @return true on success, false on failure */ bool RemoveMLock(ChannelMode *mode, const Anope::string ¶m = ""); /** Clear all mlocks on the channel */ void ClearMLock(); /** Get all of the mlocks for this channel * @return The mlocks */ const std::multimap &GetMLock() const; /** Get a list of modes on a channel * @param Name The mode name to get a list of * @return a pair of iterators for the beginning and end of the list */ std::pair GetModeList(ChannelModeName Name); /** Get details for a specific mlock * @param mname The mode name * @param An optional param to match with * @return The MLock, if any */ ModeLock *GetMLock(ChannelModeName mname, const Anope::string ¶m = ""); /** Check whether a user is permitted to be on this channel * @param u The user * @return true if they are allowed, false if they aren't and were kicked */ bool CheckKick(User *user); /** Check the channel topic * If topic lock is enabled will change the topic back, else it records * the new topic in the ChannelInfo */ void CheckTopic(); /** Restore the channel topic, used on channel creation when not syncing with the uplink * and after uplink sync */ void RestoreTopic(); }; /** A timer used to keep the BotServ bot/ChanServ in the channel * after kicking the last user in a channel */ class ChanServTimer : public Timer { private: dynamic_reference c; public: /** Default constructor * @param chan The channel */ ChanServTimer(Channel *chan); /** Called when the delay is up * @param The current time */ void Tick(time_t); }; #endif // REGCHANNEL_H