/* * * (C) 2003-2025 Anope Team * Contact us at team@anope.org * * Please read COPYING and README for further details. * * Based on the original code of Epona by Lara. * Based on the original code of Services by Andy Church. */ #pragma once #include "sockets.h" #include "extensible.h" #include class CoreExport Thread : public Pipe , public Extensible { private: /* Set to true to tell the thread to finish and we are waiting for it */ bool exit = false; public: /* Handle for this thread */ std::unique_ptr handle; /** Threads destructor */ virtual ~Thread() = default; /** Join to the thread, sets the exit state to true */ void Join(); /** Sets the exit state as true informing the thread we want it to shut down */ void SetExitState(); /** Exit the thread. Note that the thread still must be joined to free resources! */ void Exit(); /** Launch the thread */ void Start(); /** Returns the exit state of the thread * @return true if we want to exit */ bool GetExitState() const; /** Called when this thread should be joined to */ void OnNotify(); /** Called when the thread is run. */ virtual void Run() = 0; };