/* * * (C) 2003-2024 Anope Team * Contact us at team@anope.org * * Please read COPYING and README for further details. */ #include "module.h" class StatusUpdate final : public Module { public: StatusUpdate(const Anope::string &modname, const Anope::string &creator) : Module(modname, creator, VENDOR) { } void OnAccessAdd(ChannelInfo *ci, CommandSource &, ChanAccess *access) override { if (ci->c) { for (const auto &[_, uc] : ci->c->users) { User *user = uc->user; ChannelInfo *next; if (user->server != Me && access->Matches(user, user->Account(), next)) { AccessGroup ag = ci->AccessFor(user); for (auto *cms : ModeManager::GetStatusChannelModesByRank()) { if (!ag.HasPriv("AUTO" + cms->name)) ci->c->RemoveMode(NULL, cms, user->GetUID()); } ci->c->SetCorrectModes(user, true); } } } } void OnAccessDel(ChannelInfo *ci, CommandSource &, ChanAccess *access) override { if (ci->c) { for (const auto &[_, uc] : ci->c->users) { User *user = uc->user; ChannelInfo *next; if (user->server != Me && access->Matches(user, user->Account(), next)) { AccessGroup ag = ci->AccessFor(user); for (auto *cms : ModeManager::GetStatusChannelModesByRank()) { if (!ag.HasPriv("AUTO" + cms->name)) ci->c->RemoveMode(NULL, cms, user->GetUID()); } } } } } }; MODULE_INIT(StatusUpdate)