/* BotServ core functions * * (C) 2003-2013 Anope Team * Contact us at team@anope.org * * Please read COPYING and README for further details. * * Based on the original code of Epona by Lara. * Based on the original code of Services by Andy Church. */ /*************************************************************************/ #include "module.h" class CommandBSBot : public Command { private: void DoAdd(CommandSource &source, const std::vector ¶ms) { const Anope::string &nick = params[1]; const Anope::string &user = params[2]; const Anope::string &host = params[3]; const Anope::string &real = params[4]; if (BotInfo::Find(nick, true)) { source.Reply(_("Bot \002%s\002 already exists."), nick.c_str()); return; } if (nick.length() > Config->NickLen) { source.Reply(_("Bot nicks may only be %d characters long."), Config->NickLen); return; } if (user.length() > Config->UserLen) { source.Reply(_("Bot idents may only be %d characters long."), Config->UserLen); return; } if (host.length() > Config->HostLen) { source.Reply(_("Bot hosts may only be %d characters long."), Config->HostLen); return; } if (!IRCD->IsNickValid(nick)) { source.Reply(_("Bot nicks may only contain valid nick characters.")); return; } if (!IRCD->IsIdentValid(user)) { source.Reply(_("Bot idents may only contain valid ident characters.")); return; } if (!IRCD->IsHostValid(host)) { source.Reply(_("Bot hosts may only contain valid host characters.")); return; } /* We check whether the nick is registered, and inform the user * if so. You need to drop the nick manually before you can use * it as a bot nick from now on -GD */ if (NickAlias::Find(nick)) { source.Reply(NICK_ALREADY_REGISTERED, nick.c_str()); return; } BotInfo *bi = new BotInfo(nick, user, host, real); Log(LOG_ADMIN, source, this) << "ADD " << bi->GetMask() << " " << bi->realname; source.Reply(_("%s!%s@%s (%s) added to the bot list."), bi->nick.c_str(), bi->GetIdent().c_str(), bi->host.c_str(), bi->realname.c_str()); FOREACH_MOD(I_OnBotCreate, OnBotCreate(bi)); return; } void DoChange(CommandSource &source, const std::vector ¶ms) { const Anope::string &oldnick = params[1]; const Anope::string &nick = params.size() > 2 ? params[2] : ""; const Anope::string &user = params.size() > 3 ? params[3] : ""; const Anope::string &host = params.size() > 4 ? params[4] : ""; const Anope::string &real = params.size() > 5 ? params[5] : ""; if (oldnick.empty() || nick.empty()) { this->OnSyntaxError(source, "CHANGE"); return; } BotInfo *bi = BotInfo::Find(oldnick, true); if (!bi) { source.Reply(BOT_DOES_NOT_EXIST, oldnick.c_str()); return; } if (bi->conf) { source.Reply(_("Bot %s is not changeable."), bi->nick.c_str()); return; } if (nick.length() > Config->NickLen) { source.Reply(_("Bot nicks may only be %d characters long."), Config->NickLen); return; } if (!user.empty() && user.length() > Config->UserLen) { source.Reply(_("Bot idents may only be %d characters long."), Config->UserLen); return; } if (!host.empty() && host.length() > Config->HostLen) { source.Reply(_("Bot hosts may only be %d characters long."), Config->HostLen); return; } /* Checks whether there *are* changes. * Case sensitive because we may want to change just the case. * And we must finally check that the nick is not already * taken by another bot. */ if (nick.equals_cs(bi->nick) && (!user.empty() ? user.equals_cs(bi->GetIdent()) : 1) && (!host.empty() ? host.equals_cs(bi->host) : 1) && (!real.empty() ? real.equals_cs(bi->realname) : 1)) { source.Reply(_("Old info is equal to the new one.")); return; } if (!IRCD->IsNickValid(nick)) { source.Reply(_("Bot nicks may only contain valid nick characters.")); return; } if (!user.empty() && !IRCD->IsIdentValid(user)) { source.Reply(_("Bot idents may only contain valid ident characters.")); return; } if (!host.empty() && !IRCD->IsHostValid(host)) { source.Reply(_("Bot hosts may only contain valid host characters.")); return; } if (!nick.equals_ci(bi->nick) && BotInfo::Find(nick, true)) { source.Reply(_("Bot \002%s\002 already exists."), nick.c_str()); return; } if (!nick.equals_ci(bi->nick)) { /* We check whether the nick is registered, and inform the user * if so. You need to drop the nick manually before you can use * it as a bot nick from now on -GD */ if (NickAlias::Find(nick)) { source.Reply(NICK_ALREADY_REGISTERED, nick.c_str()); return; } /* The new nick is really different, so we remove the Q line for the old nick. */ XLine x_del(bi->nick); IRCD->SendSQLineDel(&x_del); /* Add a Q line for the new nick */ XLine x(nick, "Reserved for services"); IRCD->SendSQLine(NULL, &x); } if (!user.empty()) IRCD->SendQuit(bi, "Quit: Be right back"); else IRCD->SendNickChange(bi, nick); if (!nick.equals_cs(bi->nick)) bi->SetNewNick(nick); if (!user.empty() && !user.equals_cs(bi->GetIdent())) bi->SetIdent(user); if (!host.empty() && !host.equals_cs(bi->host)) bi->host = host; if (!real.empty() && !real.equals_cs(bi->realname)) bi->realname = real; if (!user.empty()) { IRCD->SendClientIntroduction(bi); bi->RejoinAll(); } source.Reply(_("Bot \002%s\002 has been changed to %s!%s@%s (%s)."), oldnick.c_str(), bi->nick.c_str(), bi->GetIdent().c_str(), bi->host.c_str(), bi->realname.c_str()); Log(LOG_ADMIN, source, this) << "CHANGE " << oldnick << " to " << bi->GetMask() << " " << bi->realname; FOREACH_MOD(I_OnBotChange, OnBotChange(bi)); return; } void DoDel(CommandSource &source, const std::vector ¶ms) { const Anope::string &nick = params[1]; if (nick.empty()) { this->OnSyntaxError(source, "DEL"); return; } BotInfo *bi = BotInfo::Find(nick, true); if (!bi) { source.Reply(BOT_DOES_NOT_EXIST, nick.c_str()); return; } if (bi->conf) { source.Reply(_("Bot %s is not deletable."), bi->nick.c_str()); return; } FOREACH_MOD(I_OnBotDelete, OnBotDelete(bi)); Log(LOG_ADMIN, source, this) << "DEL " << bi->nick; source.Reply(_("Bot \002%s\002 has been deleted."), nick.c_str()); delete bi; return; } public: CommandBSBot(Module *creator) : Command(creator, "botserv/bot", 1, 6) { this->SetDesc(_("Maintains network bot list")); this->SetSyntax(_("\002ADD \037nick\037 \037user\037 \037host\037 \037real\037\002")); this->SetSyntax(_("\002CHANGE \037oldnick\037 \037newnick\037 [\037user\037 [\037host\037 [\037real\037]]]\002")); this->SetSyntax(_("\002DEL \037nick\037\002")); } void Execute(CommandSource &source, const std::vector ¶ms) anope_override { const Anope::string &cmd = params[0]; if (Anope::ReadOnly) { source.Reply(_("Sorry, bot modification is temporarily disabled.")); return; } if (cmd.equals_ci("ADD")) { // ADD nick user host real - 5 if (!source.HasCommand("botserv/bot/add")) { source.Reply(ACCESS_DENIED); return; } if (params.size() < 5) { this->OnSyntaxError(source, "ADD"); return; } std::vector tempparams = params; // ADD takes less params than CHANGE, so we need to take 6 if given and append it with a space to 5. if (tempparams.size() >= 6) tempparams[4] = tempparams[4] + " " + tempparams[5]; return this->DoAdd(source, tempparams); } else if (cmd.equals_ci("CHANGE")) { // CHANGE oldn newn user host real - 6 // but only oldn and newn are required if (!source.HasCommand("botserv/bot/change")) { source.Reply(ACCESS_DENIED); return; } if (params.size() < 3) { this->OnSyntaxError(source, "CHANGE"); return; } return this->DoChange(source, params); } else if (cmd.equals_ci("DEL")) { // DEL nick if (!source.HasCommand("botserv/bot/del")) { source.Reply(ACCESS_DENIED); return; } if (params.size() < 1) { this->OnSyntaxError(source, "DEL"); return; } return this->DoDel(source, params); } else this->OnSyntaxError(source, ""); return; } bool OnHelp(CommandSource &source, const Anope::string &subcommand) anope_override { this->SendSyntax(source); source.Reply(" "); source.Reply(_("Allows Services Operators to create, modify, and delete\n" "bots that users will be able to use on their own\n" "channels.\n" " \n" "\002BOT ADD\002 adds a bot with the given nickname, username,\n" "hostname and realname. Since no integrity checks are done\n" "for these settings, be really careful.\n" "\002BOT CHANGE\002 allows to change nickname, username, hostname\n" "or realname of a bot without actually delete it (and all\n" "the data associated with it).\n" "\002BOT DEL\002 removes the given bot from the bot list.\n" " \n" "\002Note\002: you cannot create a bot that has a nick that is\n" "currently registered. If an unregistered user is currently\n" "using the nick, they will be killed.")); return true; } }; class BSBot : public Module { CommandBSBot commandbsbot; public: BSBot(const Anope::string &modname, const Anope::string &creator) : Module(modname, creator, VENDOR), commandbsbot(this) { } }; MODULE_INIT(BSBot)