/* NickServ core functions * * (C) 2003-2025 Anope Team * Contact us at team@anope.org * * Please read COPYING and README for further details. * * Based on the original code of Epona by Lara. * Based on the original code of Services by Andy Church. */ #include "module.h" class CommandNSSetMessage : public Command { public: CommandNSSetMessage(Module *creator, const Anope::string &sname = "nickserv/set/message", size_t min = 1) : Command(creator, sname, min, min + 1) { this->SetDesc(_("Change the communication method of services")); this->SetSyntax("{ON | OFF}"); } void Run(CommandSource &source, const Anope::string &user, const Anope::string ¶m) { if (Anope::ReadOnly) { source.Reply(READ_ONLY_MODE); return; } const NickAlias *na = NickAlias::Find(user); if (!na) { source.Reply(NICK_X_NOT_REGISTERED, user.c_str()); return; } NickCore *nc = na->nc; EventReturn MOD_RESULT; FOREACH_RESULT(OnSetNickOption, MOD_RESULT, (source, this, nc, param)); if (MOD_RESULT == EVENT_STOP) return; if (param.equals_ci("ON")) { Log(nc == source.GetAccount() ? LOG_COMMAND : LOG_ADMIN, source, this) << "to enable " << source.command << " for " << nc->display; nc->Extend("MSG"); source.Reply(_("Services will now reply to \002%s\002 with \002messages\002."), nc->display.c_str()); } else if (param.equals_ci("OFF")) { Log(nc == source.GetAccount() ? LOG_COMMAND : LOG_ADMIN, source, this) << "to disable " << source.command << " for " << nc->display; nc->Shrink("MSG"); source.Reply(_("Services will now reply to \002%s\002 with \002notices\002."), nc->display.c_str()); } else this->OnSyntaxError(source, "MSG"); } void Execute(CommandSource &source, const std::vector ¶ms) override { this->Run(source, source.nc->display, params[0]); } bool OnHelp(CommandSource &source, const Anope::string &) override { Anope::string cmd = source.command; size_t i = cmd.find_last_of(' '); if (i != Anope::string::npos) cmd = cmd.substr(i + 1); this->SendSyntax(source); source.Reply(" "); source.Reply(_( "Allows you to choose the way services are communicating with " "you. With \002%s\002 set, services will use messages, else they'll " "use notices." ), cmd.upper().c_str()); return true; } }; class CommandNSSASetMessage final : public CommandNSSetMessage { public: CommandNSSASetMessage(Module *creator) : CommandNSSetMessage(creator, "nickserv/saset/message", 2) { this->ClearSyntax(); this->SetSyntax(_("\037nickname\037 {ON | OFF}")); } bool OnHelp(CommandSource &source, const Anope::string &) override { this->SendSyntax(source); source.Reply(" "); source.Reply(_( "Allows you to choose the way services are communicating with " "the given user. With \002MSG\002 set, services will use messages, " "else they'll use notices." )); return true; } void Execute(CommandSource &source, const std::vector ¶ms) override { this->Run(source, params[0], params[1]); } }; class NSSetMessage final : public Module { private: CommandNSSetMessage commandnssetmessage; CommandNSSASetMessage commandnssasetmessage; SerializableExtensibleItem message; public: NSSetMessage(const Anope::string &modname, const Anope::string &creator) : Module(modname, creator, VENDOR) , commandnssetmessage(this) , commandnssasetmessage(this) , message(this, "MSG") { } void OnNickInfo(CommandSource &source, NickAlias *na, InfoFormatter &info, bool show_hidden) override { if (!show_hidden) return; if (message.HasExt(na->nc)) info.AddOption(_("Message mode")); } }; MODULE_INIT(NSSetMessage)