/* * Anope IRC Services * * Copyright (C) 2003-2017 Anope Team * * This file is part of Anope. Anope is free software; you can * redistribute it and/or modify it under the terms of the GNU * General Public License as published by the Free Software * Foundation, version 2. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, see see . */ #include "module.h" class CommandOSModLoad : public Command { public: CommandOSModLoad(Module *creator) : Command(creator, "operserv/modload", 1, 1) { this->SetDesc(_("Load a module")); this->SetSyntax(_("\037modname\037")); } void Execute(CommandSource &source, const std::vector ¶ms) override { const Anope::string &mname = params[0]; ModuleReturn status = ModuleManager::LoadModule(mname, source.GetUser()); if (status == MOD_ERR_OK) { logger.Admin(source, _("{source} used {command} to load module {0}"), mname); source.Reply(_("Module \002{0}\002 loaded."), mname); } else if (status == MOD_ERR_EXISTS) { source.Reply(_("Module \002{0}\002 is already loaded."), mname); } else { source.Reply(_("Unable to load module \002{0}\002."), mname); } } bool OnHelp(CommandSource &source, const Anope::string &subcommand) override { source.Reply(_("This command loads the module named \037modname\037.")); return true; } }; class CommandOSModReLoad : public Command { public: CommandOSModReLoad(Module *creator) : Command(creator, "operserv/modreload", 1, 1) { this->SetDesc(_("Reload a module")); this->SetSyntax(_("\037modname\037")); } void Execute(CommandSource &source, const std::vector ¶ms) override { const Anope::string &mname = params[0]; Module *m = ModuleManager::FindModule(mname); if (!m) { source.Reply(_("Module \002{0}\002 isn't loaded."), mname); return; } if (!m->handle || m->GetPermanent()) { source.Reply(_("Unable to remove module \002{0}\002."), m->name); return; } Module *protocol = ModuleManager::FindFirstOf(PROTOCOL); if (m->type == PROTOCOL && m != protocol) { source.Reply(_("You can not reload this module directly, instead reload {0}."), protocol ? protocol->name : "(unknown)"); return; } /* Unrecoverable */ bool fatal = m->type == PROTOCOL; ModuleReturn status = ModuleManager::UnloadModule(m, source.GetUser()); if (status != MOD_ERR_OK) { source.Reply(_("Unable to remove module \002{0}\002."), mname); return; } status = ModuleManager::LoadModule(mname, source.GetUser()); if (status == MOD_ERR_OK) { logger.Admin(source, _("{source} used {command} to reload module {0}"), mname); source.Reply(_("Module \002{0}\002 reloaded."), mname); } else { if (fatal) { Anope::QuitReason = "Unable to reload module " + mname; Anope::Quitting = true; } else { source.Reply(_("Unable to load module \002{0}\002."), mname); } } } bool OnHelp(CommandSource &source, const Anope::string &subcommand) override { source.Reply(_("This command reloads the module named \037modname\037.")); return true; } }; class CommandOSModUnLoad : public Command { public: CommandOSModUnLoad(Module *creator) : Command(creator, "operserv/modunload", 1, 1) { this->SetDesc(_("Un-Load a module")); this->SetSyntax(_("\037modname\037")); } void Execute(CommandSource &source, const std::vector ¶ms) override { const Anope::string &mname = params[0]; Module *m = ModuleManager::FindModule(mname); if (!m) { source.Reply(_("Module \002{0}\002 isn't loaded."), mname); return; } if (!m->handle || m->GetPermanent() || m->type == PROTOCOL) { source.Reply(_("Unable to remove module \002{0}\002."), m->name); return; } ModuleReturn status = ModuleManager::UnloadModule(m, source.GetUser()); if (status == MOD_ERR_OK) { logger.Admin(source, _("{source} used {command} to unload module {0}"), mname); source.Reply(_("Module \002{0}\002 unloaded."), mname); } else { source.Reply(_("Unable to remove module \002{0}\002."), mname); } } bool OnHelp(CommandSource &source, const Anope::string &subcommand) override { source.Reply(_("This command unloads the module named \037modname\037.")); return true; } }; class OSModule : public Module { CommandOSModLoad commandosmodload; CommandOSModReLoad commandosmodreload; CommandOSModUnLoad commandosmodunload; public: OSModule(const Anope::string &modname, const Anope::string &creator) : Module(modname, creator, VENDOR) , commandosmodload(this) , commandosmodreload(this) , commandosmodunload(this) { this->SetPermanent(true); } }; MODULE_INIT(OSModule)