/* * Anope IRC Services * * Copyright (C) 2003-2017 Anope Team * * This file is part of Anope. Anope is free software; you can * redistribute it and/or modify it under the terms of the GNU * General Public License as published by the Free Software * Foundation, version 2. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, see see . */ /* Dependencies: anope_protocol.rfc1459,anope_protocol.bahamut */ #include "module.h" #include "modules/chanserv/mode.h" #include "modules/sasl.h" #include "modules/operserv/stats.h" #include "modules/protocol/rfc1459.h" #include "modules/protocol/unreal.h" #include "modules/protocol/bahamut.h" static Anope::string UplinkSID; void unreal::senders::Akill::Send(User* u, XLine* x) { if (x->IsRegex() || x->HasNickOrReal()) { if (!u) { /* No user (this akill was just added), and contains nick and/or realname. Find users that match and ban them */ for (user_map::const_iterator it = UserListByNick.begin(); it != UserListByNick.end(); ++it) if (x->GetManager()->Check(it->second, x)) this->Send(it->second, x); return; } XLine *old = x; if (old->GetManager()->HasEntry("*@" + u->host)) return; /* We can't akill x as it has a nick and/or realname included, so create a new akill for *@host */ XLine *xl = Serialize::New(); xl->SetMask("*@" + u->host); xl->SetBy(old->GetBy()); xl->SetExpires(old->GetExpires()); xl->SetReason(old->GetReason()); xl->SetID(old->GetID()); old->GetManager()->AddXLine(xl); x = xl; Anope::Logger.Bot("OperServ").Category("akill").Log(_("AKILL: Added an akill for {0} because {1}#{2} matches {3}"), x->GetMask(), u->GetMask(), u->realname, old->GetMask()); } /* ZLine if we can instead */ if (x->GetUser() == "*") { cidr a(x->GetHost()); if (a.valid()) { IRCD->Send(u, x); return; } } // Calculate the time left before this would expire, capping it at 2 days time_t timeleft = x->GetExpires() - Anope::CurTime; if (timeleft > 172800 || !x->GetExpires()) timeleft = 172800; Uplink::Send("TKL", "+", "G", x->GetUser(), x->GetHost(), x->GetBy(), Anope::CurTime + timeleft, x->GetCreated(), x->GetReason()); } void unreal::senders::AkillDel::Send(XLine* x) { if (x->IsRegex() || x->HasNickOrReal()) return; /* ZLine if we can instead */ if (x->GetUser() == "*") { cidr a(x->GetHost()); if (a.valid()) { IRCD->Send(x); return; } } Uplink::Send("TKL", "-", "G", x->GetUser(), x->GetHost(), x->GetBy()); } void unreal::senders::MessageChannel::Send(Channel* c) { Uplink::Send(Me, "SJOIN", c->creation_time, c->name, "+" + c->GetModes(true, true), ""); } void unreal::senders::Join::Send(User* user, Channel* c, const ChannelStatus* status) { Uplink::Send(Me, "SJOIN", c->creation_time, c->name, "+" + c->GetModes(true, true), user->GetUID()); if (status) { /* First save the channel status incase uc->Status == status */ ChannelStatus cs = *status; /* If the user is internally on the channel with flags, kill them so that * the stacker will allow this. */ ChanUserContainer *uc = c->FindUser(user); if (uc != NULL) uc->status.Clear(); ServiceBot *setter = ServiceBot::Find(user->GetUID()); for (size_t i = 0; i < cs.Modes().length(); ++i) c->SetMode(setter, ModeManager::FindChannelModeByChar(cs.Modes()[i]), user->GetUID(), false); if (uc != NULL) uc->status = cs; } } void unreal::senders::Kill::Send(const MessageSource &source, const Anope::string &target, const Anope::string &reason) { Uplink::Send(source, "SVSKILL", target, reason); } void unreal::senders::Kill::Send(const MessageSource &source, User *user, const Anope::string &reason) { Uplink::Send(source, "SVSKILL", user->GetUID(), reason); user->KillInternal(source, reason); } void unreal::senders::Login::Send(User *u, NickServ::Nick *na) { /* 3.2.10.4+ treats users logged in with accounts as fully registered, even if -r, so we can not set this here. Just use the timestamp. */ if (Servers::Capab.count("ESVID") > 0 && !na->GetAccount()->IsUnconfirmed()) IRCD->SendMode(Config->GetClient("NickServ"), u, "+d {0}", na->GetAccount()->GetDisplay()); else IRCD->SendMode(Config->GetClient("NickServ"), u, "+d {0}", u->signon); } void unreal::senders::Logout::Send(User *u) { IRCD->SendMode(Config->GetClient("NickServ"), u, "+d 0"); } void unreal::senders::ModeUser::Send(const MessageSource &source, User *user, const Anope::string &modes) { IRCMessage message(source, "SVS2MODE", user->GetUID()); message.TokenizeAndPush(modes); Uplink::SendMessage(message); } void unreal::senders::NickIntroduction::Send(User *user) { Anope::string modes = "+" + user->GetModes(); Uplink::Send("UID", user->nick, 1, user->timestamp, user->GetIdent(), user->host, user->GetUID(), "*", modes, !user->vhost.empty() ? user->vhost : "*", !user->chost.empty() ? user->chost : "*", "*", user->realname); } void unreal::senders::SASL::Send(const ::SASL::Message& message) { size_t p = message.target.find('!'); if (p == Anope::string::npos) return; if (!message.ext.empty()) Uplink::Send(ServiceBot::Find(message.source), "SASL", message.target.substr(0, p), message.target, message.type, message.data, message.ext); else Uplink::Send(ServiceBot::Find(message.source), "SASL", message.target.substr(0, p), message.target, message.type, message.data); } void unreal::senders::MessageServer::Send(Server* server) { Uplink::Send(Me, "SID", server->GetName(), server->GetHops() + 1, server->GetSID(), server->GetDescription()); } void unreal::senders::SGLine::Send(User*, XLine* x) { /* * SVSNLINE + reason_where_is_space :realname mask with spaces */ Anope::string edited_reason = x->GetReason(); edited_reason = edited_reason.replace_all_cs(" ", "_"); Uplink::Send("SVSNLINE", "+", edited_reason, x->GetMask()); } void unreal::senders::SGLineDel::Send(XLine* x) { Uplink::Send("SVSNLINE", "-", x->GetMask()); } void unreal::senders::SQLine::Send(User*, XLine* x) { Uplink::Send("SQLINE", x->GetMask(), x->GetReason()); } void unreal::senders::SQLineDel::Send(XLine* x) { Uplink::Send("UNSQLINE", x->GetMask()); } void unreal::senders::SZLine::Send(User*, XLine* x) { // Calculate the time left before this would expire, capping it at 2 days time_t timeleft = x->GetExpires() - Anope::CurTime; if (timeleft > 172800 || !x->GetExpires()) timeleft = 172800; Uplink::Send("TKL", "+", "Z", "*", x->GetHost(), x->GetBy(), Anope::CurTime + timeleft, x->GetCreated(), x->GetReason()); } void unreal::senders::SZLineDel::Send(XLine* x) { Uplink::Send("TKL", "-", "Z", "*", x->GetHost(), x->GetBy()); } void unreal::senders::SVSHold::Send(const Anope::string& nick, time_t t) { Uplink::Send("TKL", "+", "Q", "H", nick, Me->GetName(), Anope::CurTime + t, Anope::CurTime, "Being held for registered user"); } void unreal::senders::SVSHoldDel::Send(const Anope::string& nick) { Uplink::Send("TKL", "-", "Q", "*", nick, Me->GetName()); } /* svsjoin parv[0] - sender parv[1] - nick to make join parv[2] - channel to join parv[3] - (optional) channel key(s) */ void unreal::senders::SVSJoin::Send(const MessageSource& source, User* user, const Anope::string& chan, const Anope::string& key) { if (!key.empty()) Uplink::Send(source, "SVSJOIN", user->GetUID(), chan, key); else Uplink::Send(source, "SVSJOIN", user->GetUID(), chan); } void unreal::senders::SVSLogin::Send(const Anope::string& uid, const Anope::string& acc, const Anope::string& vident, const Anope::string& vhost) { size_t p = uid.find('!'); if (p == Anope::string::npos) return; Uplink::Send(Me, "SVSLOGIN", uid.substr(0, p), uid, acc); } void unreal::senders::SVSPart::Send(const MessageSource& source, User* user, const Anope::string& chan, const Anope::string& reason) { if (!reason.empty()) Uplink::Send(source, "SVSPART", user->GetUID(), chan, reason); else Uplink::Send(source, "SVSPART", user->GetUID(), chan); } void unreal::senders::SWhois::Send(const MessageSource& source, User *user, const Anope::string& swhois) { Uplink::Send(source, "SWHOIS", user->GetUID(), swhois); } void unreal::senders::Topic::Send(const MessageSource &source, Channel *channel, const Anope::string &topic, time_t topic_ts, const Anope::string &topic_setter) { Uplink::Send(source, "TOPIC", channel->name, topic_setter, topic_ts, topic); } void unreal::senders::VhostDel::Send(User* u) { ServiceBot *HostServ = Config->GetClient("HostServ"); u->RemoveMode(HostServ, "CLOAK"); u->RemoveMode(HostServ, "VHOST"); ModeManager::ProcessModes(); u->SetMode(HostServ, "CLOAK"); } void unreal::senders::VhostSet::Send(User* u, const Anope::string& vident, const Anope::string& vhost) { if (!vident.empty()) Uplink::Send(Me, "CHGIDENT", u->GetUID(), vident); if (!vhost.empty()) Uplink::Send(Me, "CHGHOST", u->GetUID(), vhost); } void unreal::senders::Wallops::Send(const MessageSource &source, const Anope::string &msg) { Uplink::Send(Me, "SENDUMODE", "o", "from " + source.GetName() + ": " + msg); } unreal::Proto::Proto(Module *creator) : IRCDProto(creator, "UnrealIRCd 4") { DefaultPseudoclientModes = "+Soiq"; CanSVSNick = true; CanSVSJoin = true; CanSetVHost = true; CanSetVIdent = true; CanSNLine = true; CanSQLine = true; CanSZLine = true; CanSVSHold = true; CanCertFP = true; RequiresID = true; MaxModes = 12; } void unreal::Proto::Handshake() { /* NICKv2 = Nick Version 2 VHP = Sends hidden host UMODE2 = sends UMODE2 on user modes NICKIP = Sends IP on NICK SJ3 = Supports SJOIN NOQUIT = No Quit TKLEXT = Extended TKL we don't use it but best to have it MLOCK = Supports the MLOCK server command VL = Version Info SID = SID/UID mode */ Uplink::Send("PASS", Config->Uplinks[Anope::CurrentUplink].password); Uplink::Send("PROTOCTL", "NICKv2", "VHP", "UMODE2", "NICKIP", "SJOIN", "SJOIN2", "SJ3", "NOQUIT", "TKLEXT", "MLOCK", "SID"); Uplink::Send("PROTOCTL", "EAUTH=" + Me->GetName() + ",,,Anope-" + Anope::VersionShort()); Uplink::Send("PROTOCTL", "SID=" + Me->GetSID()); Uplink::Send("SERVER", Me->GetName(), Me->GetHops() + 1, Me->GetDescription()); } void unreal::Proto::SendEOB() { Uplink::Send(Me, "EOS"); } bool unreal::Proto::IsNickValid(const Anope::string &nick) { if (nick.equals_ci("ircd") || nick.equals_ci("irc")) return false; return IRCDProto::IsNickValid(nick); } bool unreal::Proto::IsChannelValid(const Anope::string &chan) { if (chan.find(':') != Anope::string::npos) return false; return IRCDProto::IsChannelValid(chan); } bool unreal::Proto:: IsExtbanValid(const Anope::string &mask) { return mask.length() >= 4 && mask[0] == '~' && mask[2] == ':'; } bool unreal::Proto::IsIdentValid(const Anope::string &ident) { if (ident.empty() || ident.length() > Config->GetBlock("networkinfo")->Get("userlen")) return false; for (unsigned i = 0; i < ident.length(); ++i) { const char &c = ident[i]; if ((c >= 'A' && c <= 'Z') || (c >= 'a' && c <= 'z') || (c >= '0' && c <= '9') || c == '.' || c == '-') continue; if (c == '-' || c == '.' || c == '_') continue; return false; } return true; } class UnrealExtBan : public ChannelModeVirtual { char ext; public: UnrealExtBan(const Anope::string &mname, const Anope::string &basename, char extban) : ChannelModeVirtual(mname, basename) , ext(extban) { } ChannelMode *Wrap(Anope::string ¶m) override { param = "~" + Anope::string(ext) + ":" + param; return ChannelModeVirtual::Wrap(param); } ChannelMode *Unwrap(ChannelMode *cm, Anope::string ¶m) override { if (cm->type != MODE_LIST || param.length() < 4 || param[0] != '~' || param[1] != ext || param[2] != ':') return cm; param = param.substr(3); return this; } }; namespace UnrealExtban { class ChannelMatcher : public UnrealExtBan { public: ChannelMatcher(const Anope::string &mname, const Anope::string &mbase, char c) : UnrealExtBan(mname, mbase, c) { } bool Matches(User *u, const Entry *e) override { const Anope::string &mask = e->GetMask(); Anope::string channel = mask.substr(3); ChannelMode *cm = NULL; if (channel[0] != '#') { char modeChar = ModeManager::GetStatusChar(channel[0]); channel.erase(channel.begin()); cm = ModeManager::FindChannelModeByChar(modeChar); if (cm != NULL && cm->type != MODE_STATUS) cm = NULL; } Channel *c = Channel::Find(channel); if (c != NULL) { ChanUserContainer *uc = c->FindUser(u); if (uc != NULL) if (cm == NULL || uc->status.HasMode(cm->mchar)) return true; } return false; } }; class EntryMatcher : public UnrealExtBan { public: EntryMatcher(const Anope::string &mname, const Anope::string &mbase, char c) : UnrealExtBan(mname, mbase, c) { } bool Matches(User *u, const Entry *e) override { const Anope::string &mask = e->GetMask(); Anope::string real_mask = mask.substr(3); return Entry(this->name, real_mask).Matches(u); } }; class RealnameMatcher : public UnrealExtBan { public: RealnameMatcher(const Anope::string &mname, const Anope::string &mbase, char c) : UnrealExtBan(mname, mbase, c) { } bool Matches(User *u, const Entry *e) override { const Anope::string &mask = e->GetMask(); Anope::string real_mask = mask.substr(3); return Anope::Match(u->realname, real_mask); } }; class RegisteredMatcher : public UnrealExtBan { public: RegisteredMatcher(const Anope::string &mname, const Anope::string &mbase, char c) : UnrealExtBan(mname, mbase, c) { } bool Matches(User *u, const Entry *e) override { const Anope::string &mask = e->GetMask(); return u->HasMode("REGISTERED") && mask.equals_ci(u->nick); } }; class AccountMatcher : public UnrealExtBan { public: AccountMatcher(const Anope::string &mname, const Anope::string &mbase, char c) : UnrealExtBan(mname, mbase, c) { } bool Matches(User *u, const Entry *e) override { const Anope::string &mask = e->GetMask(); Anope::string real_mask = mask.substr(3); return u->Account() && Anope::Match(u->Account()->GetDisplay(), real_mask); } }; class FingerprintMatcher : public UnrealExtBan { public: FingerprintMatcher(const Anope::string &mname, const Anope::string &mbase, char c) : UnrealExtBan(mname, mbase, c) { } bool Matches(User *u, const Entry *e) override { const Anope::string &mask = e->GetMask(); Anope::string real_mask = mask.substr(3); return !u->fingerprint.empty() && Anope::Match(u->fingerprint, real_mask); } }; } class ChannelModeFlood : public ChannelModeParam { public: ChannelModeFlood(char modeChar, bool minusNoArg) : ChannelModeParam("FLOOD", modeChar, minusNoArg) { } /* Borrowed part of this check from UnrealIRCd */ bool IsValid(Anope::string &value) const override { if (value.empty()) return false; try { Anope::string rest; if (value[0] != ':' && convertTo(value[0] == '*' ? value.substr(1) : value, rest, false) > 0 && rest[0] == ':' && rest.length() > 1 && convertTo(rest.substr(1), rest, false) > 0 && rest.empty()) return true; } catch (const ConvertException &) { } /* '['<1 letter>[optional: '#'+1 letter],[next..]']'':' */ size_t end_bracket = value.find(']', 1); if (end_bracket == Anope::string::npos) return false; Anope::string xbuf = value.substr(0, end_bracket); if (value[end_bracket + 1] != ':') return false; commasepstream args(xbuf.substr(1)); Anope::string arg; while (args.GetToken(arg)) { /* <1 letter>[optional: '#'+1 letter] */ size_t p = 0; while (p < arg.length() && isdigit(arg[p])) ++p; if (p == arg.length() || !(arg[p] == 'c' || arg[p] == 'j' || arg[p] == 'k' || arg[p] == 'm' || arg[p] == 'n' || arg[p] == 't')) continue; /* continue instead of break for forward compatibility. */ try { int v = arg.substr(0, p).is_number_only() ? convertTo(arg.substr(0, p)) : 0; if (v < 1 || v > 999) return false; } catch (const ConvertException &) { return false; } } return true; } }; class ChannelModeUnrealSSL : public ChannelMode { public: ChannelModeUnrealSSL(const Anope::string &n, char c) : ChannelMode(n, c) { } bool CanSet(User *u) const override { return false; } }; void unreal::ChgHost::Run(MessageSource &source, const std::vector ¶ms) { User *u = User::Find(params[0]); if (u) u->SetDisplayedHost(params[1]); } void unreal::ChgIdent::Run(MessageSource &source, const std::vector ¶ms) { User *u = User::Find(params[0]); if (u) u->SetVIdent(params[1]); } void unreal::ChgName::Run(MessageSource &source, const std::vector ¶ms) { User *u = User::Find(params[0]); if (u) u->SetRealname(params[1]); } void unreal::MD::Run(MessageSource &source, const std::vector ¶ms) { const Anope::string &mdtype = params[0], &obj = params[1], &var = params[2], &value = params.size() > 3 ? params[3] : ""; if (mdtype == "client") { User *u = User::Find(obj); if (u == nullptr) return; if (var == "certfp" && !value.empty()) { u->Extend("ssl", true); u->fingerprint = value; EventManager::Get()->Dispatch(&Event::Fingerprint::OnFingerprint, u); } } } void unreal::Mode::Run(MessageSource &source, const std::vector ¶ms) { bool server_source = source.GetServer() != NULL; Anope::string modes = params[1]; for (unsigned i = 2; i < params.size() - (server_source ? 1 : 0); ++i) modes += " " + params[i]; if (IRCD->IsChannelValid(params[0])) { Channel *c = Channel::Find(params[0]); time_t ts = 0; try { if (server_source) ts = convertTo(params[params.size() - 1]); } catch (const ConvertException &) { } if (c) c->SetModesInternal(source, modes, ts); } else { User *u = User::Find(params[0]); if (u) u->SetModesInternal(source, "%s", params[1].c_str()); } } /* netinfo * argv[0] = max global count * argv[1] = time of end sync * argv[2] = unreal protocol using (numeric) * argv[3] = cloak-crc (> u2302) * argv[4] = free(**) * argv[5] = free(**) * argv[6] = free(**) * argv[7] = ircnet */ void unreal::NetInfo::Run(MessageSource &source, const std::vector ¶ms) { Stats *stats = Serialize::GetObject(); Uplink::Send("NETINFO", stats ? stats->GetMaxUserCount() : 0, Anope::CurTime, params[2], params[3], "0", "0", "0", params[7]); } /* ** NICK - new ** source = NULL ** parv[0] = nickname ** parv[1] = hopcount ** parv[2] = timestamp ** parv[3] = username ** parv[4] = hostname ** parv[5] = servername ** parv[6] = servicestamp ** parv[7] = umodes ** parv[8] = virthost, * if none ** parv[9] = ip ** parv[10] = info ** ** NICK - change ** source = oldnick ** parv[0] = new nickname ** parv[1] = hopcount */ void unreal::Nick::Run(MessageSource &source, const std::vector ¶ms) { if (params.size() == 11) { Anope::string ip; if (params[9] != "*") { Anope::string decoded_ip; Anope::B64Decode(params[9], decoded_ip); sockaddrs ip_addr; ip_addr.ntop(params[9].length() == 8 ? AF_INET : AF_INET6, decoded_ip.c_str()); ip = ip_addr.addr(); } Anope::string vhost = params[8]; if (vhost.equals_cs("*")) vhost.clear(); time_t user_ts = Anope::CurTime; try { user_ts = convertTo(params[2]); } catch (const ConvertException &) { } Server *s = Server::Find(params[5]); if (s == NULL) { Anope::Logger.Debug("User {0} introduced from non-existent server {1}", params[0], params[5]); return; } NickServ::Nick *na = NULL; if (params[6] == "0") ; else if (params[6].is_pos_number_only()) { try { if (convertTo(params[6]) == user_ts) na = NickServ::FindNick(params[0]); } catch (const ConvertException &) { } } else { na = NickServ::FindNick(params[6]); } User::OnIntroduce(params[0], params[3], params[4], vhost, ip, s, params[10], user_ts, params[7], "", na ? na->GetAccount() : NULL); } else { User *u = source.GetUser(); if (u) u->ChangeNick(params[0]); } } /* We ping servers to detect EOB instead of handling the EOS message * because Unreal sends EOS for servers on link prior to the majority * of the burst. */ void unreal::Pong::Run(MessageSource &source, const std::vector ¶ms) { if (!source.GetServer()->IsSynced()) source.GetServer()->Sync(false); } void unreal::Protoctl::Run(MessageSource &source, const std::vector ¶ms) { for (unsigned int i = 0; i < params.size(); ++i) { Anope::string capab = params[i]; if (!capab.find("SID=")) { UplinkSID = capab.substr(4); } } rfc1459::Capab::Run(source, params); } void unreal::SASL::Run(MessageSource &source, const std::vector ¶ms) { size_t p = params[1].find('!'); if (!sasl || p == Anope::string::npos) return; ::SASL::Message m; m.source = params[1]; m.target = params[0]; m.type = params[2]; m.data = params[3]; m.ext = params.size() > 4 ? params[4] : ""; sasl->ProcessMessage(m); } void unreal::SDesc::Run(MessageSource &source, const std::vector ¶ms) { source.GetServer()->SetDescription(params[0]); } void unreal::SetHost::Run(MessageSource &source, const std::vector ¶ms) { User *u = source.GetUser(); /* When a user sets +x we receive the new host and then the mode change */ if (u->HasMode("CLOAK")) u->SetDisplayedHost(params[0]); else u->SetCloakedHost(params[0]); } void unreal::SetIdent::Run(MessageSource &source, const std::vector ¶ms) { User *u = source.GetUser(); u->SetVIdent(params[0]); } void unreal::SetName::Run(MessageSource &source, const std::vector ¶ms) { User *u = source.GetUser(); u->SetRealname(params[0]); } void unreal::ServerMessage::Run(MessageSource &source, const std::vector ¶ms) { unsigned int hops = 0; try { hops = convertTo(params[1]); } catch (const ConvertException &) { } if (params[1].equals_cs("1")) { Anope::string desc; spacesepstream(params[2]).GetTokenRemainder(desc, 1); new Server(source.GetServer() == NULL ? Me : source.GetServer(), params[0], hops, desc, UplinkSID); } else { new Server(source.GetServer(), params[0], hops, params[2]); } IRCD->Send(Me->GetName(), params[0]); } void unreal::SID::Run(MessageSource &source, const std::vector ¶ms) { unsigned int hops = 0; try { hops = convertTo(params[1]); } catch (const ConvertException &) { } new Server(source.GetServer(), params[0], hops, params[3], params[2]); IRCD->Send(Me->GetName(), params[0]); } void unreal::SJoin::Run(MessageSource &source, const std::vector ¶ms) { Anope::string modes; if (params.size() >= 4) for (unsigned i = 2; i < params.size() - 1; ++i) modes += " " + params[i]; if (!modes.empty()) modes.erase(modes.begin()); std::list bans, excepts, invites; std::list users; spacesepstream sep(params[params.size() - 1]); Anope::string buf; while (sep.GetToken(buf)) { /* Ban */ if (buf[0] == '&') { buf.erase(buf.begin()); bans.push_back(buf); } /* Except */ else if (buf[0] == '"') { buf.erase(buf.begin()); excepts.push_back(buf); } /* Invex */ else if (buf[0] == '\'') { buf.erase(buf.begin()); invites.push_back(buf); } else { rfc1459::Join::SJoinUser sju; /* Get prefixes from the nick */ for (char ch; !buf.empty() && (ch = ModeManager::GetStatusChar(buf[0]));) { sju.first.AddMode(ch); buf.erase(buf.begin()); } sju.second = User::Find(buf); if (!sju.second) { Anope::Logger.Debug("SJOIN for non-existent user {0} on {1}", buf, params[1]); continue; } users.push_back(sju); } } time_t ts = Anope::CurTime; try { ts = convertTo(params[0]); } catch (const ConvertException &) { } rfc1459::Join::SJoin(source, params[1], ts, modes, users); if (!bans.empty() || !excepts.empty() || !invites.empty()) { Channel *c = Channel::Find(params[1]); if (!c || c->creation_time != ts) return; ChannelMode *ban = ModeManager::FindChannelModeByName("BAN"), *except = ModeManager::FindChannelModeByName("EXCEPT"), *invex = ModeManager::FindChannelModeByName("INVITEOVERRIDE"); if (ban) for (std::list::iterator it = bans.begin(), it_end = bans.end(); it != it_end; ++it) c->SetModeInternal(source, ban, *it); if (except) for (std::list::iterator it = excepts.begin(), it_end = excepts.end(); it != it_end; ++it) c->SetModeInternal(source, except, *it); if (invex) for (std::list::iterator it = invites.begin(), it_end = invites.end(); it != it_end; ++it) c->SetModeInternal(source, invex, *it); } } /* ** source = sender prefix ** parv[0] = channel name ** parv[1] = topic nickname ** parv[2] = topic time ** parv[3] = topic text */ void unreal::Topic::Run(MessageSource &source, const std::vector ¶ms) { Channel *c = Channel::Find(params[0]); time_t ts = Anope::CurTime; try { ts = convertTo(params[2]); } catch (const ConvertException &) { } if (c) c->ChangeTopicInternal(source.GetUser(), params[1], params[3], ts); } /* * parv[0] = nickname * parv[1] = hopcount * parv[2] = timestamp * parv[3] = username * parv[4] = hostname * parv[5] = UID * parv[6] = servicestamp * parv[7] = umodes * parv[8] = virthost, * if none * parv[9] = cloaked host, * if none * parv[10] = ip * parv[11] = info */ void unreal::UID::Run(MessageSource &source, const std::vector ¶ms) { Anope::string nickname = params[0], hopcount = params[1], timestamp = params[2], username = params[3], hostname = params[4], uid = params[5], account = params[6], umodes = params[7], vhost = params[8], chost = params[9], ip = params[10], info = params[11]; if (ip != "*") { Anope::string decoded_ip; Anope::B64Decode(ip, decoded_ip); sockaddrs ip_addr; ip_addr.ntop(ip.length() == 8 ? AF_INET : AF_INET6, decoded_ip.c_str()); ip = ip_addr.addr(); } if (vhost == "*") vhost.clear(); if (chost == "*") chost.clear(); time_t user_ts; try { user_ts = convertTo(timestamp); } catch (const ConvertException &) { user_ts = Anope::CurTime; } NickServ::Nick *na = NULL; if (account == "0") { /* nothing */ } else if (account.is_pos_number_only()) { try { if (convertTo(account) == user_ts) na = NickServ::FindNick(nickname); } catch (const ConvertException &) { } } else { na = NickServ::FindNick(account); } User *u = User::OnIntroduce(nickname, username, hostname, vhost, ip, source.GetServer(), info, user_ts, umodes, uid, na ? na->GetAccount() : NULL); if (u && !chost.empty() && chost != u->GetCloakedHost()) u->SetCloakedHost(chost); } void unreal::Umode2::Run(MessageSource &source, const std::vector ¶ms) { source.GetUser()->SetModesInternal(source, "%s", params[0].c_str()); } class ProtoUnreal : public Module , public EventHook , public EventHook , public EventHook , public EventHook , public EventHook { unreal::Proto ircd_proto; ServiceReference mlocks; /* Core message handlers */ rfc1459::Away message_away; rfc1459::Error message_error; rfc1459::Invite message_invite; rfc1459::Join message_join; rfc1459::Kick message_kick; rfc1459::Kill message_kill, message_svskill; rfc1459::MOTD message_motd; rfc1459::Notice message_notice; rfc1459::Part message_part; rfc1459::Ping message_ping; rfc1459::Privmsg message_privmsg; rfc1459::Quit message_quit; rfc1459::SQuit message_squit; rfc1459::Stats message_stats; rfc1459::Time message_time; rfc1459::Version message_version; rfc1459::Whois message_whois; /* Our message handlers */ unreal::ChgHost message_chghost; unreal::ChgIdent message_chgident; unreal::ChgName message_chgname; unreal::MD message_md; unreal::Mode message_mode, message_svsmode, message_svs2mode; unreal::NetInfo message_netinfo; unreal::Nick message_nick; unreal::Pong message_pong; unreal::Protoctl message_protoctl; unreal::SASL message_sasl; unreal::SDesc message_sdesc; unreal::SetHost message_sethost; unreal::SetIdent message_setident; unreal::SetName message_setname; unreal::ServerMessage message_server; unreal::SID message_sid; unreal::SJoin message_sjoin; unreal::Topic message_topic; unreal::UID message_uid; unreal::Umode2 message_umode2; rfc1459::senders::GlobalNotice sender_global_notice; rfc1459::senders::GlobalPrivmsg sender_global_privmsg; rfc1459::senders::Invite sender_invite; rfc1459::senders::Kick sender_kick; rfc1459::senders::ModeChannel sender_mode_chan; rfc1459::senders::NickChange sender_nickchange; rfc1459::senders::Notice sender_notice; rfc1459::senders::Part sender_part; rfc1459::senders::Ping sender_ping; rfc1459::senders::Pong sender_pong; rfc1459::senders::Privmsg sender_privmsg; rfc1459::senders::Quit sender_quit; rfc1459::senders::SQuit sender_squit; bahamut::senders::NOOP sender_noop; bahamut::senders::SVSNick sender_svsnick; unreal::senders::Akill sender_akill; unreal::senders::AkillDel sender_akill_del; unreal::senders::MessageChannel sender_channel; unreal::senders::Join sender_join; unreal::senders::Kill sender_svskill; unreal::senders::Login sender_login; unreal::senders::Logout sender_logout; unreal::senders::ModeUser sender_mode_user; unreal::senders::NickIntroduction sender_nickintroduction; unreal::senders::MessageServer sender_server; unreal::senders::SASL sender_sasl; unreal::senders::SGLine sender_sgline; unreal::senders::SGLineDel sender_sgline_del; unreal::senders::SQLine sender_sqline; unreal::senders::SQLineDel sender_sqline_del; unreal::senders::SVSHold sender_svshold; unreal::senders::SVSHoldDel sender_svsholddel; unreal::senders::SVSJoin sender_svsjoin; unreal::senders::SVSPart sender_svspart; unreal::senders::SWhois sender_swhois; unreal::senders::Topic sender_topic; unreal::senders::VhostDel sender_vhost_del; unreal::senders::VhostSet sender_vhost_set; unreal::senders::Wallops sender_wallops; bool use_server_side_mlock; public: ProtoUnreal(const Anope::string &modname, const Anope::string &creator) : Module(modname, creator, PROTOCOL | VENDOR) , EventHook(this, EventHook::Priority::FIRST) , EventHook(this, EventHook::Priority::FIRST) , EventHook(this, EventHook::Priority::FIRST) , EventHook(this, EventHook::Priority::FIRST) , EventHook(this, EventHook::Priority::FIRST) , ircd_proto(this) , message_away(this) , message_error(this) , message_invite(this) , message_join(this) , message_kick(this) , message_kill(this) , message_svskill(this, "SVSKILL") , message_motd(this) , message_notice(this) , message_part(this) , message_ping(this) , message_privmsg(this) , message_quit(this) , message_squit(this) , message_stats(this) , message_time(this) , message_version(this) , message_whois(this) , message_chghost(this) , message_chgident(this) , message_chgname(this) , message_md(this) , message_mode(this, "MODE") , message_svsmode(this, "SVSMODE") , message_svs2mode(this, "SVS2MODE") , message_netinfo(this) , message_nick(this) , message_pong(this) , message_protoctl(this) , message_sasl(this) , message_sdesc(this) , message_sethost(this) , message_setident(this) , message_setname(this) , message_server(this) , message_sid(this) , message_sjoin(this) , message_topic(this) , message_uid(this) , message_umode2(this) , sender_akill(this) , sender_akill_del(this) , sender_channel(this) , sender_global_notice(this) , sender_global_privmsg(this) , sender_invite(this) , sender_join(this) , sender_kick(this) , sender_svskill(this) , sender_login(this) , sender_logout(this) , sender_mode_chan(this) , sender_mode_user(this) , sender_nickchange(this) , sender_nickintroduction(this) , sender_noop(this) , sender_notice(this) , sender_part(this) , sender_ping(this) , sender_pong(this) , sender_privmsg(this) , sender_quit(this) , sender_server(this) , sender_sasl(this) , sender_sgline(this) , sender_sgline_del(this) , sender_sqline(this) , sender_sqline_del(this) , sender_squit(this) , sender_svshold(this) , sender_svsholddel(this) , sender_svsjoin(this) , sender_svsnick(this) , sender_svspart(this) , sender_swhois(this) , sender_topic(this) , sender_vhost_del(this) , sender_vhost_set(this) , sender_wallops(this) { IRCD = &ircd_proto; } ~ProtoUnreal() { IRCD = nullptr; } void OnReload(Configuration::Conf *conf) override { use_server_side_mlock = conf->GetModule(this)->Get("use_server_side_mlock"); for (int i = 0; i < conf->CountBlock("extban"); ++i) { Configuration::Block *extban = conf->GetBlock("extban", i); Anope::string name = extban->Get("name"), type = extban->Get("type"), base = extban->Get("base"), character = extban->Get("character"); ChannelMode *cm; if (character.empty()) continue; if (type == "channel") cm = new UnrealExtban::ChannelMatcher(name, base, character[0]); else if (type == "entry") cm = new UnrealExtban::EntryMatcher(name, base, character[0]); else if (type == "realname") cm = new UnrealExtban::RealnameMatcher(name, base, character[0]); else if (type == "registered") cm = new UnrealExtban::RegisteredMatcher(name, base, character[0]); else if (type == "account") cm = new UnrealExtban::AccountMatcher(name, base, character[0]); else if (type == "fingerprint") cm = new UnrealExtban::FingerprintMatcher(name, base, character[0]); else continue; if (!ModeManager::AddChannelMode(cm)) delete cm; } } void OnUserNickChange(User *u, const Anope::string &) override { u->RemoveModeInternal(Me, ModeManager::FindUserModeByName("REGISTERED")); if (Servers::Capab.count("ESVID") == 0) sender_logout.Send(u); } void OnChannelSync(Channel *c) override { if (!c->ci) return; if (use_server_side_mlock && Servers::Capab.count("MLOCK") > 0 && mlocks) { Anope::string modes = mlocks->GetMLockAsString(c->ci, false).replace_all_cs("+", "").replace_all_cs("-", ""); Uplink::Send(Me, "MLOCK", c->creation_time, c->ci->GetName(), modes); } } void OnChanRegistered(ChanServ::Channel *ci) override { if (!ci->c || !use_server_side_mlock || !mlocks || !Servers::Capab.count("MLOCK")) return; Anope::string modes = mlocks->GetMLockAsString(ci, false).replace_all_cs("+", "").replace_all_cs("-", ""); Uplink::Send(Me, "MLOCK", ci->c->creation_time, ci->GetName(), modes); } void OnDelChan(ChanServ::Channel *ci) override { if (!ci->c || !use_server_side_mlock || !Servers::Capab.count("MLOCK")) return; Uplink::Send(Me, "MLOCK", ci->c->creation_time, ci->GetName(), ""); } EventReturn OnMLock(ChanServ::Channel *ci, ModeLock *lock) override { ChannelMode *cm = ModeManager::FindChannelModeByName(lock->GetName()); if (use_server_side_mlock && cm && mlocks && ci->c && (cm->type == MODE_REGULAR || cm->type == MODE_PARAM) && Servers::Capab.count("MLOCK") > 0) { Anope::string modes = mlocks->GetMLockAsString(ci, false).replace_all_cs("+", "").replace_all_cs("-", "") + cm->mchar; Uplink::Send(Me, "MLOCK", ci->c->creation_time, ci->GetName(), modes); } return EVENT_CONTINUE; } EventReturn OnUnMLock(ChanServ::Channel *ci, ModeLock *lock) override { ChannelMode *cm = ModeManager::FindChannelModeByName(lock->GetName()); if (use_server_side_mlock && cm && mlocks && ci->c && (cm->type == MODE_REGULAR || cm->type == MODE_PARAM) && Servers::Capab.count("MLOCK") > 0) { Anope::string modes = mlocks->GetMLockAsString(ci, false).replace_all_cs("+", "").replace_all_cs("-", "").replace_all_cs(cm->mchar, ""); Uplink::Send(Me, "MLOCK", ci->c->creation_time, ci->GetName(), modes); } return EVENT_CONTINUE; } }; MODULE_INIT(ProtoUnreal)