#include "modules/chanserv.h" #include "leveltype.h" ChanServ::Channel *LevelImpl::GetChannel() { return Get(&LevelType::channel); } void LevelImpl::SetChannel(ChanServ::Channel *c) { Set(&LevelType::channel, c); } Anope::string LevelImpl::GetName() { return Get(&LevelType::name); } void LevelImpl::SetName(const Anope::string &n) { Set(&LevelType::name, n); } int LevelImpl::GetLevel() { return Get(&LevelType::level); } void LevelImpl::SetLevel(const int &i) { Set(&LevelType::level, i); }