/* * * (C) 2003-2014 Anope Team * Contact us at team@anope.org * * Please read COPYING and README for further details. * * Based on the original code of Epona by Lara. * Based on the original code of Services by Andy Church. * */ #include "services.h" #include "threadengine.h" #include "anope.h" #include Thread::Thread() : exit(false) { } Thread::~Thread() { } void Thread::Join() { this->SetExitState(); try { if (this->handle.joinable()) this->handle.join(); } catch (const std::system_error &error) { throw CoreException("Unable to join thread: " + Anope::string(error.what())); } } void Thread::SetExitState() { this->Notify(); exit = true; } void Thread::Start() { try { this->handle = std::thread([this]() { try { this->Run(); } catch (...) { this->SetExitState(); throw; } this->SetExitState(); }); } catch (const std::system_error &error) { this->flags[SF_DEAD] = true; throw CoreException("Unable to create thread: " + Anope::string(error.what())); } } bool Thread::GetExitState() const { return exit; } void Thread::OnNotify() { this->Join(); this->flags[SF_DEAD] = true; } void Mutex::Lock() { this->m.lock(); } bool Mutex::TryLock() { return this->m.try_lock(); } void Mutex::Unlock() { this->m.unlock(); } void Condition::Wait() { this->cv.wait(this->m); } void Condition::Wakeup() { this->cv.notify_one(); }