/* POSIX emulation layer for Windows. * * (C) 2008-2024 Anope Team * Contact us at team@anope.org * * Please read COPYING and README for further details. */ #define WIN32_NO_OVERRIDE #include "services.h" inline static bool is_socket(int fd) { int optval; socklen_t optlen = sizeof(optval); return getsockopt(fd, SOL_SOCKET, SO_TYPE, reinterpret_cast(&optval), &optlen) == 0; } int read(int fd, char *buf, size_t count) { if (is_socket(fd)) return recv(fd, buf, count, 0); else return _read(fd, buf, count); } int write(int fd, const char *buf, size_t count) { if (is_socket(fd)) return send(fd, buf, count, 0); else return _write(fd, buf, count); } int windows_close(int fd) { if (is_socket(fd)) return closesocket(fd); else return close(fd); } int windows_accept(int fd, struct sockaddr *addr, int *addrlen) { int i = accept(fd, addr, addrlen); if (i == INVALID_SOCKET) return -1; return i; } int fcntl(int fd, int cmd, int arg) { if (cmd == F_GETFL) { return 0; } else if (cmd == F_SETFL) { if (arg & O_NONBLOCK) { unsigned long opt = 1; return ioctlsocket(fd, FIONBIO, &opt); } else { unsigned long opt = 0; return ioctlsocket(fd, FIONBIO, &opt); } } return -1; }