summaryrefslogtreecommitdiff
path: root/src/language.cpp
blob: 7fd63c75658c4d302b1f38ea5d47b1ea9b6ed4a8 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
/*
 *
 * (C) 2003-2017 Anope Team
 * Contact us at team@anope.org
 *
 * Please read COPYING and README for further details.
 *
 * Based on the original code of Epona by Lara.
 * Based on the original code of Services by Andy Church.
 */

#include "services.h"
#include "modules.h"
#include "commands.h"
#include "config.h"
#include "language.h"

#if GETTEXT_FOUND
# include <libintl.h>
#endif

std::vector<Anope::string> Language::Languages;
std::vector<Anope::string> Language::Domains;

void Language::InitLanguages()
{
#if GETTEXT_FOUND
	Log(LOG_DEBUG) << "Initializing Languages...";

	Languages.clear();

	if (!bindtextdomain("anope", Anope::LocaleDir.c_str()))
		Log() << "Error calling bindtextdomain, " << Anope::LastError();
	else
		Log(LOG_DEBUG) << "Successfully bound anope to " << Anope::LocaleDir;

	setlocale(LC_ALL, "");

	spacesepstream sep(Config->GetBlock("options")->Get<const Anope::string>("languages"));
	Anope::string language;
	while (sep.GetToken(language))
	{
		const Anope::string &lang_name = Translate(language.c_str(), _("English"));
		if (lang_name == "English")
		{
			Log() << "Unable to use language " << language;
			continue;
		}

		Log(LOG_DEBUG) << "Found language " << language;
		Languages.push_back(language);
	}
#else
	Log() << "Unable to initialize languages, gettext is not installed";
#endif
}

const char *Language::Translate(const char *string)
{
	return Translate("", string);
}

const char *Language::Translate(User *u, const char *string)
{
	if (u && u->Account())
		return Translate(u->Account(), string);
	else
		return Translate("", string);
}

const char *Language::Translate(const NickCore *nc, const char *string)
{
	return Translate(nc ? nc->language.c_str() : "", string);
}

#if GETTEXT_FOUND

#ifdef __USE_GNU_GETTEXT
extern "C" int _nl_msg_cat_cntr;
#endif

const char *Language::Translate(const char *lang, const char *string)
{
	if (!string || !*string)
		return "";

	if (!lang || !*lang)
		lang = Config->DefLanguage.c_str();

#ifdef __USE_GNU_GETTEXT
	++_nl_msg_cat_cntr;
#endif

#ifdef _WIN32
	SetThreadLocale(MAKELCID(MAKELANGID(WindowsGetLanguage(lang), SUBLANG_DEFAULT), SORT_DEFAULT));
#else
	/* First, set LANG and LANGUAGE env variables.
	 * Some systems (Debian) don't care about this, so we must setlocale LC_ALL as well.
	 * BUT if this call fails because the LANGUAGE env variable is set, setlocale resets
	 * the locale to "C", which short circuits gettext and causes it to fail on systems that
	 * use the LANGUAGE env variable. We must reset the locale to en_US (or, anything not
	 * C or POSIX) then.
	 */
	setenv("LANG", lang, 1);
	setenv("LANGUAGE", lang, 1);
	if (setlocale(LC_ALL, lang) == NULL)
		setlocale(LC_ALL, "en_US");
#endif
	const char *translated_string = dgettext("anope", string);
	for (unsigned i = 0; translated_string == string && i < Domains.size(); ++i)
		translated_string = dgettext(Domains[i].c_str(), string);
#ifdef _WIN32
	SetThreadLocale(MAKELCID(MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), SORT_DEFAULT));
#else
	unsetenv("LANGUAGE");
	unsetenv("LANG");
	setlocale(LC_ALL, "");
#endif

	return translated_string;
}
#else
const char *Language::Translate(const char *lang, const char *string)
{
	return string != NULL ? string : "";
}
#endif