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/*
* Anope IRC Services
*
* Copyright (C) 2003-2016 Anope Team <team@anope.org>
*
* This file is part of Anope. Anope is free software; you can
* redistribute it and/or modify it under the terms of the GNU
* General Public License as published by the Free Software
* Foundation, version 2.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, see see <http://www.gnu.org/licenses/>.
*/
#include "services.h"
#include "modules.h"
#include "commands.h"
#include "config.h"
#include "language.h"
#include "modules/nickserv.h"
#if GETTEXT_FOUND
# include <libintl.h>
#endif
std::vector<Anope::string> Language::Languages;
std::vector<Anope::string> Language::Domains;
void Language::InitLanguages()
{
#if GETTEXT_FOUND
Anope::Logger.Debug("Initializing Languages...");
Languages.clear();
if (!bindtextdomain("anope", Anope::LocaleDir.c_str()))
Anope::Logger.Log("Error calling bindtextdomain, {0}", Anope::LastError());
else
Anope::Logger.Debug("Successfully bound anope to {0}", Anope::LocaleDir);
setlocale(LC_ALL, "");
spacesepstream sep(Config->GetBlock("options")->Get<Anope::string>("languages"));
Anope::string language;
while (sep.GetToken(language))
{
const Anope::string &lang_name = Translate(language.c_str(), _("English"));
if (lang_name == "English")
{
Anope::Logger.Log("Unable to use language {0}", language);
continue;
}
Anope::Logger.Debug("Found language {0}", language);
Languages.push_back(language);
}
#else
Anope::Logger.Log("Unable to initialize languages, gettext is not installed");
#endif
}
const char *Language::Translate(const char *string)
{
return Translate("", string);
}
const char *Language::Translate(const Anope::string &string)
{
return Translate("", string.c_str());
}
const char *Language::Translate(User *u, const char *string)
{
if (u && u->Account())
return Translate(u->Account(), string);
else
return Translate("", string);
}
const char *Language::Translate(User *u, const Anope::string &string)
{
return Translate(u, string.c_str());
}
const char *Language::Translate(NickServ::Account *nc, const char *string)
{
return Translate(nc ? nc->GetLanguage().c_str() : "", string);
}
const char *Language::Translate(NickServ::Account *nc, const Anope::string &string)
{
return Translate(nc, string.c_str());
}
#if GETTEXT_FOUND
#ifdef __USE_GNU_GETTEXT
extern "C" int _nl_msg_cat_cntr;
#endif
const char *Language::Translate(const char *lang, const char *string)
{
if (!string || !*string)
return "";
if (!lang || !*lang)
{
if (Config == nullptr)
return string;
lang = Config->DefLanguage.c_str();
}
#ifdef __USE_GNU_GETTEXT
++_nl_msg_cat_cntr;
#endif
#ifdef _WIN32
SetThreadLocale(MAKELCID(MAKELANGID(WindowsGetLanguage(lang), SUBLANG_DEFAULT), SORT_DEFAULT));
#else
/* First, set LANG and LANGUAGE env variables.
* Some systems (Debian) don't care about this, so we must setlocale LC_ALL as well.
* BUT if this call fails because the LANGUAGE env variable is set, setlocale resets
* the locale to "C", which short circuits gettext and causes it to fail on systems that
* use the LANGUAGE env variable. We must reset the locale to en_US (or, anything not
* C or POSIX) then.
*/
setenv("LANG", lang, 1);
setenv("LANGUAGE", lang, 1);
if (setlocale(LC_ALL, lang) == NULL)
setlocale(LC_ALL, "en_US");
#endif
const char *translated_string = dgettext("anope", string);
for (unsigned i = 0; translated_string == string && i < Domains.size(); ++i)
translated_string = dgettext(Domains[i].c_str(), string);
#ifdef _WIN32
SetThreadLocale(MAKELCID(MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), SORT_DEFAULT));
#else
unsetenv("LANGUAGE");
unsetenv("LANG");
setlocale(LC_ALL, "");
#endif
return translated_string;
}
#else
const char *Language::Translate(const char *lang, const char *string)
{
return string != NULL ? string : "";
}
#endif
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