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/* Modular support
*
* (C) 2003-2010 Anope Team
* Contact us at team@anope.org
*
* Please read COPYING and README for further details.
*
* Based on the original code of Epona by Lara.
* Based on the original code of Services by Andy Church.
*/
#include "modules.h"
#include "language.h"
#include "version.h"
message_map MessageMap;
std::list<Module *> Modules;
Anope::string ModuleGetErrStr(int status)
{
Anope::string module_err_str[] = {
"Module, Okay - No Error", /* MOD_ERR_OK */
"Module Error, Allocating memory", /* MOD_ERR_MEMORY */
"Module Error, Not enough parameters", /* MOD_ERR_PARAMS */
"Module Error, Already loaded", /* MOD_ERR_EXISTS */
"Module Error, File does not exist", /* MOD_ERR_NOEXIST */
"Module Error, No User", /* MOD_ERR_NOUSER */
"Module Error, Error during load time or module returned MOD_STOP", /* MOD_ERR_NOLOAD */
"Module Error, Unable to unload", /* MOD_ERR_NOUNLOAD */
"Module Error, Incorrect syntax", /* MOD_ERR_SYNTAX */
"Module Error, Unable to delete", /* MOD_ERR_NODELETE */
"Module Error, Unknown Error occuried", /* MOD_ERR_UNKOWN */
"Module Error, File I/O Error", /* MOD_ERR_FILE_IO */
"Module Error, No Service found for request", /* MOD_ERR_NOSERVICE */
"Module Error, No module name for request" /* MOD_ERR_NO_MOD_NAME */
};
return module_err_str[status];
}
/************************************************/
/**
* Load the ircd protocol module up
**/
int protocol_module_init()
{
int ret = 0;
Log() << "Loading IRCD Protocol Module: [" << Config->IRCDModule << "]";
ret = ModuleManager::LoadModule(Config->IRCDModule, NULL);
if (ret == MOD_ERR_OK)
{
FindModule(Config->IRCDModule)->SetType(PROTOCOL);
/* This is really NOT the correct place to do config checks, but
* as we only have the ircd struct filled here, we have to over
* here. -GD
*/
if (ircd->ts6)
{
if (Config->Numeric.empty())
{
Log() << "This IRCd protocol requires a server id to be set in Anope's configuration.";
ret = -1;
}
}
}
return ret;
}
void Module::InsertLanguage(int langNumber, int ac, const char **av)
{
int i;
Log(LOG_DEBUG) << this->name << " Adding " << ac << " texts for language " << langNumber;
if (this->lang[langNumber].argc > 0)
this->DeleteLanguage(langNumber);
this->lang[langNumber].argc = ac;
this->lang[langNumber].argv = new char *[ac];
for (i = 0; i < ac; ++i)
this->lang[langNumber].argv[i] = strdup(av[i]);
}
/**
* Search the list of loaded modules for the given name.
* @param name the name of the module to find
* @return a pointer to the module found, or NULL
*/
Module *FindModule(const Anope::string &name)
{
for (std::list<Module *>::const_iterator it = Modules.begin(), it_end = Modules.end(); it != it_end; ++it)
{
Module *m = *it;
if (m->name.equals_ci(name))
return m;
}
return NULL;
}
/** Add a message to Anope
* @param name The message name as sent by the IRCd
* @param func A callback function that will be called when this message is received
* @return The new message object
*/
Message *Anope::AddMessage(const Anope::string &name, int (*func)(const Anope::string &source, int ac, const char **av))
{
Message *m = new Message();
m->name = name;
m->func = func;
MessageMap.insert(std::make_pair(m->name, m));
return m;
}
/** Deletes a message from Anope
* XXX Im not sure what will happen if this function is called indirectly from a message function pointed to by this message and there
* is more than one hook for this message.. must check
* @param m The message
* @return true if the message was found and deleted, else false
*/
bool Anope::DelMessage(Message *m)
{
message_map::iterator it = MessageMap.find(m->name);
if (it == MessageMap.end())
return false;
message_map::iterator upper = MessageMap.upper_bound(m->name);
for (; it != upper; ++it)
{
if (it->second == m)
{
delete m;
MessageMap.erase(it);
return true;
}
}
return false;
}
/** Find message in the message table
* @param name The name of the message were looking for
* @return NULL if we cant find it, or a pointer to the Message if we can
**/
std::vector<Message *> Anope::FindMessage(const Anope::string &name)
{
std::vector<Message *> messages;
message_map::iterator it = MessageMap.find(name);
if (it == MessageMap.end())
return messages;
message_map::iterator upper = MessageMap.upper_bound(name);
for (; it != upper; ++it)
messages.push_back(it->second);
return messages;
}
/*******************************************************************************
* Command Functions
*******************************************************************************/
int Module::AddCommand(BotInfo *bi, Command *c)
{
if (!bi || !c)
return MOD_ERR_PARAMS;
c->module = this;
c->service = bi;
std::pair<CommandMap::iterator, bool> it = bi->Commands.insert(std::make_pair(c->name, c));
if (it.second != true)
{
Log() << "Error creating command " << c->name << ". Command already exists!";
return MOD_ERR_EXISTS;
}
return MOD_ERR_OK;
}
/**
* Delete a command from the service given.
* @param cmdTable the cmdTable for the services to remove the command from
* @param name the name of the command to delete from the service
* @return returns MOD_ERR_OK on success
*/
int Module::DelCommand(BotInfo *bi, Command *c)
{
if (!bi || !c)
return MOD_ERR_PARAMS;
if (!bi->Commands.erase(c->name))
return MOD_ERR_NOEXIST;
return MOD_ERR_OK;
}
/*******************************************************************************
* Module Callback Functions
*******************************************************************************/
/* Check the current version of anope against a given version number
* Specifiying -1 for minor,patch or build
* @param major The major version of anope, the first part of the verison number
* @param minor The minor version of anope, the second part of the version number
* @param patch The patch version of anope, the third part of the version number
* @param build The build revision of anope from SVN
* @return True if the version newer than the version specified.
**/
bool moduleMinVersion(int major, int minor, int patch, int build)
{
bool ret = false;
if (VERSION_MAJOR > major) /* Def. new */
ret = true;
else if (VERSION_MAJOR == major) /* Might be newer */
{
if (minor == -1)
return true; /* They dont care about minor */
if (VERSION_MINOR > minor) /* Def. newer */
ret = true;
else if (VERSION_MINOR == minor) /* Might be newer */
{
if (patch == -1)
return true; /* They dont care about patch */
if (VERSION_PATCH > patch)
ret = true;
else if (VERSION_PATCH == patch)
{
#if 0
// XXX
if (build == -1)
return true; /* They dont care about build */
if (VERSION_BUILD >= build)
ret = true;
#endif
}
}
}
return ret;
}
void Module::NoticeLang(const Anope::string &source, const User *u, int number, ...) const
{
/* Find the users lang, and use it if we can */
int mlang = Config->NSDefLanguage;
if (u && u->Account())
mlang = u->Account()->language;
/* If the users lang isnt supported, drop back to English */
if (!this->lang[mlang].argc)
mlang = LANG_EN_US;
/* If the requested lang string exists for the language */
if (this->lang[mlang].argc > number)
{
const char *fmt = this->lang[mlang].argv[number];
va_list va;
va_start(va, number);
char buf[4096] = "";
vsnprintf(buf, sizeof(buf), fmt, va);
sepstream lines(buf, '\n');
Anope::string line;
while (lines.GetToken(line))
u->SendMessage(source, "%s", line.empty() ? " " : line.c_str());
va_end(va);
}
else
Log() << this->name << ": INVALID language string call, language: [" << mlang << "], String [" << number << "]";
}
const char *Module::GetLangString(User *u, int number)
{
/* Find the users lang, and use it if we can */
int mlang = Config->NSDefLanguage;
if (u && u->Account())
mlang = u->Account()->language;
/* If the users lang isnt supported, drop back to English */
if (!this->lang[mlang].argc)
mlang = LANG_EN_US;
/* If the requested lang string exists for the language */
if (this->lang[mlang].argc > number)
return this->lang[mlang].argv[number];
/* Return an empty string otherwise, because we might be used without
* the return value being checked. If we would return NULL, bad things
* would happen!
*/
else
{
Log() << this->name << ": INVALID language string call, language: [" << mlang << "], String [" << number << "]";
return "";
}
}
void Module::DeleteLanguage(int langNumber)
{
if (this->lang[langNumber].argc)
{
for (int idx = 0; idx > this->lang[langNumber].argc; ++idx)
free(this->lang[langNumber].argv[idx]); // XXX
delete [] this->lang[langNumber].argv;
this->lang[langNumber].argc = 0;
}
}
void ModuleRunTimeDirCleanUp()
{
Anope::string dirbuf = services_dir + "/modules/runtime";
Log(LOG_DEBUG) << "Cleaning out Module run time directory (" << dirbuf << ") - this may take a moment please wait";
#ifndef _WIN32
DIR *dirp = opendir(dirbuf.c_str());
if (!dirp)
{
Log(LOG_DEBUG) << "Cannot open directory (" << dirbuf << ")";
return;
}
struct dirent *dp;
while ((dp = readdir(dirp)))
{
if (!dp->d_ino)
continue;
if (Anope::string(dp->d_name).equals_cs(".") || Anope::string(dp->d_name).equals_cs(".."))
continue;
Anope::string filebuf = dirbuf + "/" + dp->d_name;
DeleteFile(filebuf.c_str());
}
closedir(dirp);
#else
Anope::string szDir = dirbuf + "/*";
WIN32_FIND_DATA FileData;
HANDLE hList = FindFirstFile(szDir.c_str(), &FileData);
if (hList != INVALID_HANDLE_VALUE)
{
bool fFinished = false;
while (!fFinished)
{
if (!(FileData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY))
{
Anope::string filebuf = dirbuf + "/" + FileData.cFileName;
if (!DeleteFile(filebuf.c_str()))
Log(LOG_DEBUG) << "Error deleting file " << filebuf << " - GetLastError() reports " << LastError();
}
if (!FindNextFile(hList, &FileData))
{
if (GetLastError() == ERROR_NO_MORE_FILES)
fFinished = true;
}
}
}
else
Log(LOG_DEBUG) << "Invalid File Handle. GetLastError() reports "<< static_cast<int>(GetLastError());
FindClose(hList);
#endif
Log(LOG_DEBUG) << "Module run time directory has been cleaned out";
}
Version Module::GetVersion() const
{
return Version(VERSION_MAJOR, VERSION_MINOR, VERSION_BUILD);
}
Service::Service(Module *o, const Anope::string &n) : owner(o), name(n)
{
ModuleManager::RegisterService(this);
}
Service::~Service()
{
ModuleManager::UnregisterService(this);
}
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