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/* POSIX emulation layer for Windows.
*
* Copyright (C) 2008-2017 Anope Team <team@anope.org>
*
* Please read COPYING and README for further details.
*/
#include "services.h"
#include "sockets.h"
int pipe(int fds[2])
{
sockaddrs localhost("127.0.0.1");
int cfd = socket(AF_INET, SOCK_STREAM, 0), lfd = socket(AF_INET, SOCK_STREAM, 0);
if (cfd == -1 || lfd == -1)
{
anope_close(cfd);
anope_close(lfd);
return -1;
}
if (bind(lfd, &localhost.sa, localhost.size()) == -1)
{
anope_close(cfd);
anope_close(lfd);
return -1;
}
if (listen(lfd, 1) == -1)
{
anope_close(cfd);
anope_close(lfd);
return -1;
}
sockaddrs lfd_addr;
socklen_t sz = sizeof(lfd_addr);
getsockname(lfd, &lfd_addr.sa, &sz);
if (connect(cfd, &lfd_addr.sa, lfd_addr.size()))
{
anope_close(cfd);
anope_close(lfd);
return -1;
}
int afd = accept(lfd, NULL, NULL);
anope_close(lfd);
if (afd == -1)
{
anope_close(cfd);
return -1;
}
fds[0] = cfd;
fds[1] = afd;
return 0;
}
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