\n"; exit; } fputs($sock,"\\status\\\player_property\Health\\\game_property\ElapsedTime\\\game_property\RemainingTime\\"); $gotfinal = False; $data = ""; //Set starttime, for possible loop expiration, so the server doesn't get too much work. $starttime = Time(); //Loop until final packet has been received. while(!($gotfinal == True || feof($sock))) { //Get data if(($buf = fgetc($sock)) == FALSE) { usleep(100); // wait for additional data? :S whatever } //Add to databuffer $data .= $buf; //Check if final item (queryid) has been received if (strpos($data,"final\\") != False) { $gotfinal = True; } //Protect webserver against massive loop. if ((Time() - $starttime) > 5) { echo "Data receiving took too long. Cancelled.

"; $gotfinal = True; } } //Close socket fclose ($sock); //Split chunks by \ $chunks = split('[\]', $data); $mappic = strtolower("images/maps/".$map.".jpg"); if (file_exists($mappic)) { } else { $mappic = ("images/maps/blank.jpg"); } $mapname = getiteminfo("mapname",$chunks); $mappic = strtolower("images/maps/".$mapname.".jpg"); IF (file_exists($mappic)) { } else { $mappic = "images/maps/blank.jpg"; } $r_hostname = getiteminfo("hostname",$chunks); $r_gametype = getiteminfo("gametype",$chunks); $r_adminname = getiteminfo("adminname",$chunks); $r_adminemail = getiteminfo("adminemail",$chunks); $r_password = getiteminfo("password",$chunks); $r_timelimit = getiteminfo("timelimit",$chunks); $r_remainingtime = GetMinutes(getiteminfo("RemainingTime",$chunks)) . " mins"; $r_elapsedtime = GetMinutes(getiteminfo("ElapsedTime",$chunks)) . " mins"; $r_goalteamscore = getiteminfo("goalteamscore",$chunks); $r_numplayers = getiteminfo("numplayers",$chunks); $r_minplayers = getiteminfo("minplayers",$chunks); $r_maxplayers = getiteminfo("maxplayers",$chunks); $r_maxteams = getiteminfo("maxteams",$chunks); $r_balanceteams = getiteminfo("balanceteams",$chunks); $r_tournament = getiteminfo("tournament",$chunks); $r_friendlyfire = getiteminfo("friendlyfire",$chunks); $r_gamestyle = getiteminfo("gamestyle",$chunks); echo'
Server Status for '.$r_hostname.'
Server IP '.$serverip.':'.$serverport.' '.$mapname.'
Map Name '.$mapname.'
Match Type '.$r_gametype.'
Server Info Admin: '.$r_adminname.'
Email: '.$r_adminemail.'
Game Info Goal Team Score: '.$r_goalteamscore.'
Min Players: '.$r_minplayers.'
Max Players: '.$r_maxplayers.'
Max Teams: '.$r_maxteams.'
Balanced Teams: '.$r_balanceteams.'
Tournament Mode: '.$r_tournament.'
Friendly Fire: '.$r_friendlyfire.'
Game Style: '.$r_gamestyle.'

Time Limit: '.$r_timelimit.'
Time Remaining: '.$r_remainingtime.'
Time Elapsed: '.$r_elapsedtime.'
Password Required: '.$r_password.'

'; //Loop through all players for ($i = 0; $i < $r_numplayers; $i++) { $actualid = $i; $itemx = $i+1; $r_playername = getiteminfo("player_" . $actualid,$chunks); $r_playerfrags = getiteminfo("frags_" . $actualid,$chunks); $r_playerteam = getiteminfo("team_" . $actualid,$chunks); $r_playerping = getiteminfo("ping_" . $actualid,$chunks); $r_playerhealth = getiteminfo("Health_" . $itemx,$chunks); echo''; } echo'
Player Information
Player Frags Team Ping Health
'.$r_playername.' '.$r_playerfrags.' '.$r_playerteam.' '.$r_playerping.' '.$r_playerhealth.'
'; ?>