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-rwxr-xr-xasciifarm/client/main.py2
1 files changed, 1 insertions, 1 deletions
diff --git a/asciifarm/client/main.py b/asciifarm/client/main.py
index ece3c5a..da556ef 100755
--- a/asciifarm/client/main.py
+++ b/asciifarm/client/main.py
@@ -35,7 +35,7 @@ def main(argv=None):
parser.add_argument('-n', '--name', help='Your player name (must be unique!). Defaults to username on inet sockets and tildename on (unix socket (including abstract)', default=None)
parser.add_argument("-a", "--address", help="The address of the socket. When the socket type is 'abstract' this is just a name. When it is 'unix' this is a filename. When it is 'inet' is should be in the format 'address:port', eg 'localhost:8080'. Defaults depends on the socket type")
parser.add_argument("-s", "--socket", help="the socket type. 'unix' is unix domain sockets, 'abstract' is abstract unix domain sockets and 'inet' is inet sockets. ", choices=["abstract", "unix", "inet"], default="abstract")
- parser.add_argument('-k', '--keybindings', help='The script with the keybindings. This file is a snippet of hy script.', default="keybindings")
+ parser.add_argument('-k', '--keybindings', help='The file with the keybinding configuration. This file is a JSON file.', default="keybindings")
parser.add_argument('-c', '--characters', help='The file with the character mappings for the graphics. If it is either of these names: {} it will be loaded from the charmaps directory.'.format(standardCharFiles), default="default")
parser.add_argument('-o', '--logfile', help='All game messages will be written to this file.'.format(standardCharFiles), default=None)