summaryrefslogtreecommitdiff
path: root/asciifarm/client
diff options
context:
space:
mode:
Diffstat (limited to 'asciifarm/client')
-rw-r--r--asciifarm/client/connection.py2
-rw-r--r--asciifarm/client/display.py1
-rw-r--r--asciifarm/client/gameclient.py118
-rw-r--r--asciifarm/client/layout.xml5
4 files changed, 65 insertions, 61 deletions
diff --git a/asciifarm/client/connection.py b/asciifarm/client/connection.py
index 20f4964..0a188c3 100644
--- a/asciifarm/client/connection.py
+++ b/asciifarm/client/connection.py
@@ -27,4 +27,4 @@ class Connection:
callback(data)
def send(self, message):
- send(self.sock, bytes(message, 'utf-8'))
+ send(self.sock, message)
diff --git a/asciifarm/client/display.py b/asciifarm/client/display.py
index fbcd34a..edd5acb 100644
--- a/asciifarm/client/display.py
+++ b/asciifarm/client/display.py
@@ -79,6 +79,7 @@ class Display:
def resizeField(self, size):
self.getWidget("field").set_size(*size)
+ self.getWidget("fieldbackground").change()
def drawFieldCells(self, cells):
field = self.getWidget("field")
diff --git a/asciifarm/client/gameclient.py b/asciifarm/client/gameclient.py
index 57503db..facb54e 100644
--- a/asciifarm/client/gameclient.py
+++ b/asciifarm/client/gameclient.py
@@ -35,7 +35,7 @@ class Client:
def sendMessage(self, message):
- self.connection.send(json.dumps(message.to_json()))
+ self.connection.send(message.to_json_bytes())
def sendInput(self, inp):
message = messages.InputMessage(inp)
@@ -78,64 +78,64 @@ class Client:
self.close("Connection closed by server")
return
datastr = databytes.decode('utf-8')
- data = json.loads(datastr)
- if len(data) and isinstance(data[0], str):
- data = [data]
- for msg in data:
- msgType = msg[0]
- if msgType == 'error':
- error = msg[1]
- if error == "nametaken":
- self.close("error: name is already taken")
- return
- if error == "invalidname":
- self.close("Invalid name error: "+ str(msg[2:]))
- return
- self.log(" ".join(msg[1:]))
- if msgType == "message":
- self.log(*msg[1:])
- if msgType == "world":
- for msg in msg[1]:
- msgType = msg[0]
- if msgType == 'field':
- field = msg[1]
- fieldWidth = field['width']
- fieldHeight = field['height']
- self.display.resizeField((fieldWidth, fieldHeight))
- fieldCells = field['field']
- mapping = field['mapping']
- self.display.drawFieldCells(
- (
- tuple(reversed(divmod(i, fieldWidth))),
- mapping[spr]
- )
- for i, spr in enumerate(fieldCells))
-
- if msgType == 'changecells' and len(msg[1]):
- self.display.drawFieldCells(msg[1])
-
- if msgType == "playerpos":
- self.display.setFieldCenter(msg[1])
-
- if msgType == "health":
- health, maxHealth = msg[1]
- self.display.setHealth(health, maxHealth)
- if maxHealth is None:
- self.log("You have died. Restart the client to respawn")
- if msgType == "inventory":
- self.display.setInventory(msg[1])
- if msgType == "equipment":
- self.display.setEquipment(msg[1])
- if msgType == "ground":
- self.display.setGround(msg[1])
- if msgType == "message":
- self.log(*msg[1:])
- if msgType == "options":
- if msg[1] != None:
- description, options = msg[1]
- self.log(description)
- for option in options:
- self.log(option)
+ msg = json.loads(datastr)
+ message = messages.messages[msg[0]].from_json(msg)
+ if isinstance(message, messages.ErrorMessage):
+ error = message.errType
+ if error == "nametaken":
+ self.close("error: name is already taken")
+ return
+ if error == "invalidname":
+ self.close("Invalid name error: "+ str(message.description))
+ return
+ self.log(message.errtype + ": " + message.description)
+ elif isinstance(message, messages.MessageMessage):
+ self.log(message.text, message.type)
+ elif isinstance(message, messages.WorldMessage):
+ for msg in message.updates:
+ self.handleWorldUpdate(msg)
+
+ def handleWorldUpdate(self, msg):
+ msgType = msg[0]
+ if msgType == 'field':
+ field = msg[1]
+ fieldWidth = field['width']
+ fieldHeight = field['height']
+ self.display.resizeField((fieldWidth, fieldHeight))
+ fieldCells = field['field']
+ mapping = field['mapping']
+ self.display.drawFieldCells(
+ (
+ tuple(reversed(divmod(i, fieldWidth))),
+ mapping[spr]
+ )
+ for i, spr in enumerate(fieldCells))
+
+ if msgType == 'changecells' and len(msg[1]):
+ self.display.drawFieldCells(msg[1])
+
+ if msgType == "playerpos":
+ self.display.setFieldCenter(msg[1])
+
+ if msgType == "health":
+ health, maxHealth = msg[1]
+ self.display.setHealth(health, maxHealth)
+ if maxHealth is None:
+ self.log("You have died. Restart the client to respawn")
+ if msgType == "inventory":
+ self.display.setInventory(msg[1])
+ if msgType == "equipment":
+ self.display.setEquipment(msg[1])
+ if msgType == "ground":
+ self.display.setGround(msg[1])
+ if msgType == "message":
+ self.log(*msg[1:])
+ if msgType == "options":
+ if msg[1] != None:
+ description, options = msg[1]
+ self.log(description)
+ for option in options:
+ self.log(option)
def log(self, text, type=None):
diff --git a/asciifarm/client/layout.xml b/asciifarm/client/layout.xml
index f945382..d50ecba 100644
--- a/asciifarm/client/layout.xml
+++ b/asciifarm/client/layout.xml
@@ -36,6 +36,9 @@
<log id="msg" align="bottom" height="20%%">
Welcome to asciifarm
</log>
- <field id="field" char-size="1"></field>
+ <overlay>
+ <fill id="fieldbackground" char=" "></fill>
+ <field id="field"></field>
+ </overlay>
</vbox>
</hbox>