From 9fe119a95b4cd8ab23ea30db9a72645063da264f Mon Sep 17 00:00:00 2001 From: troido Date: Sun, 9 Sep 2018 14:52:59 +0200 Subject: switchable menus are now somewhat usable and presentable --- asciifarm/client/display/display.py | 9 ++++----- 1 file changed, 4 insertions(+), 5 deletions(-) (limited to 'asciifarm/client/display/display.py') diff --git a/asciifarm/client/display/display.py b/asciifarm/client/display/display.py index 1d5f542..0660bb9 100644 --- a/asciifarm/client/display/display.py +++ b/asciifarm/client/display/display.py @@ -63,20 +63,19 @@ class Display: self.addWidget(Inventory("Inventory"), "inventory") self.addWidget(Inventory("Ground"), "ground") self.addWidget(Inventory("Equipment"), "equipment") - self.addWidget(Messages(), "msg") - self.addWidget(TextInput(), "textinput") - switcher = Switcher([self.widgets["ground"], self.widgets["inventory"]], 1) + switcher = Switcher([self.widgets["ground"], self.widgets["inventory"], self.widgets["equipment"]], 1) self.addWidget(switcher, "switch") + self.addWidget(Messages(), "msg") + self.addWidget(TextInput(), "textinput") self.forced = False - self.update() def addWidget(self, w, name, winname=None): if not winname: winname = name - widget = Widget(w) + widget = Widget(w, name) self.widgets[name] = widget widget.setWin(winname, self.screen) -- cgit