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-rw-r--r--src/systems/interact.rs45
1 files changed, 6 insertions, 39 deletions
diff --git a/src/systems/interact.rs b/src/systems/interact.rs
index b377a7a..bce2afc 100644
--- a/src/systems/interact.rs
+++ b/src/systems/interact.rs
@@ -28,7 +28,7 @@ use crate::{
Minable
},
controls::{Control},
- resources::{Ground, NewEntities, Emigration},
+ resources::{Ground, Emigration},
hashmap,
playerstate::RoomPos,
PlayerId,
@@ -45,7 +45,6 @@ impl <'a> System<'a> for Interact {
WriteStorage<'a, ControlCooldown>,
ReadStorage<'a, Interactable>,
WriteStorage<'a, TriggerBox>,
- Write<'a, NewEntities>,
WriteStorage<'a, Ear>,
WriteStorage<'a, Inventory>,
ReadStorage<'a, Visible>,
@@ -55,21 +54,16 @@ impl <'a> System<'a> for Interact {
WriteStorage<'a, Minable>
);
- fn run(&mut self, (entities, controllers, positions, ground, mut cooldowns, interactables, mut triggerbox, new, mut ears, mut inventories, visibles, players, mut emigration, mut whitelists, mut minables): Self::SystemData) {
+ fn run(&mut self, (entities, controllers, positions, ground, mut cooldowns, interactables, mut triggerbox, mut ears, inventories, visibles, players, mut emigration, mut whitelists, mut minables): Self::SystemData) {
for (actor, controller, position) in (&entities, &controllers, &positions).join(){
let mut target = None;
let ear = ears.get_mut(actor);
match &controller.control {
Control::Interact(directions, arg) => {
- 'targets: for direction in directions {
- let pos = position.pos + direction.to_position();
- for ent in ground.cells.get(&pos).unwrap_or(&HashSet::new()) {
- if let Some(interactable) = interactables.get(*ent) {
- if interactable.accepts_arg(arg){
- target = Some((*ent, interactable, arg.clone()));
- break 'targets;
- }
- }
+ for (ent, interactable) in ground.components_near(position.pos, directions, &interactables) {
+ if interactable.accepts_arg(arg){
+ target = Some((ent, interactable, arg.clone()));
+ break;
}
}
}
@@ -82,33 +76,6 @@ impl <'a> System<'a> for Interact {
Interactable::Trigger(trigger) => {
TriggerBox::add_message(&mut triggerbox, ent, *trigger);
}
- Interactable::Say(text) => {
- say(ear, text.clone(), name);
- }
- Interactable::Reply(text) => {
- say(ear, text.replace("{}", &arg.unwrap()), name);
- }
- Interactable::Exchange(prefix, exchanges) => {
- if let Some(txt) = arg {
- if let (Some(inventory), Some(action)) = (inventories.get_mut(actor), strip_prefix(&txt, prefix)) {
- if let Some(exchange) = exchanges.get(action) {
- if exchange.can_trade(inventory){
- exchange.trade(inventory, &new.encyclopedia);
- say(ear, format!("Success! '{}' ({})", txt, exchange.show()), name);
- } else {
- say(ear, format!("You do not have the required items or inventory space for '{}' ({})", txt, exchange.show()), name);
- }
- } else {
- say(ear, format!("Invalid option: {}", action), name);
- }
- }
- } else if let Some(ear) = ear {
- ear.sounds.push(Notification::Options{
- description: "".to_string(),
- options: exchanges.iter().map(|(id, exchange)| (format!("{}{}", prefix, id), exchange.show())).collect()
- })
- }
- }
Interactable::Visit(dest) => {
if let Some(argument) = arg {
if let (Some(player), Some(whitelist)) = (players.get(actor), whitelists.get_mut(ent)){