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2020-10-03
added dense grass; home is now part of monsterAI component
troido
2020-09-28
better type validation and spawners set home argument on their spawned template
troido
2020-09-28
added type validation for parameters
troido
2020-09-28
removed parametertype
troido
2020-09-28
define purgatory in new format
troido
2020-09-27
updated the documentation with information about the new format
troido
2020-09-27
use json5 for encyclopedia and room definitions
troido
2020-09-27
templates are not used as {"type": something} anymore
troido
2020-09-27
parameterexpression can be serialized now
troido
2020-09-27
better serialisation structure for encyclopediae
troido
["list", [1, 2, 3]] is now just [1, 2, 3] and {"type": builtwall", "kwargs": {"health": 50}} is now {":template": "builtwall", "health": 50}
2020-09-27
removed "args" from the code
troido
2020-09-26
removed all "args" from content
troido
2020-09-26
fixed bug where planted/growing carrots/cotton would crash the game
troido
2020-09-26
more tests
troido
2020-09-26
fixed bug where carrotplants behaved as cottonplants
troido
2020-09-26
include timestamps in logs
troido
2020-09-26
remove deduplicate
troido
2020-09-26
spawned entities are now saved but not spawned again until removed
troido
2020-09-26
also accept "none" as Direction::None
troido
2020-09-26
use flags for the whole room instead of room permissions
troido
the flags on a tile are the union of the flags from the entity on that tile and the room flags
2020-09-25
turned SaveOption into Option<bool>
troido
2020-09-25
encyclopedia now using serde serialisation too
troido
2020-09-25
assemlage uses proper serialization too
troido
2020-09-25
proper serialisation for playerstate; strum for old-style enums
troido
2020-09-24
turned sprite, playerid and roomid into tuple structs
troido
2020-09-24
even more serde stuff
troido
2020-09-24
more serde (de)serialisation
troido
2020-09-24
actually use the serde serialisation more
troido
2020-09-24
don't try to read into the json data structure all manually
troido
2020-09-23
removed room 'right' so no-one will accidentally spawn there
troido
2020-09-23
joined rooms begin and right
troido
2020-09-23
give unix and ipv6 example in --address explanation
troido
2020-09-23
made step duration, save interval and unloading age configurable arguments
troido
2020-09-23
don't escape chat characters
troido
2020-09-22
added way to create dyed capes
troido
2020-09-22
added capes!
troido
2020-09-22
fixed test compile errors
troido
2020-09-22
can base sprite on equipped items
troido
2020-09-22
turned some math into if let to decrease indentation
troido
2020-09-22
added cotton
troido
2020-09-21
pickaxes are now obtainable
troido
2020-09-21
Merge branch 'interact' into master
troido
2020-09-21
removed unused systems for talk and exchange
troido
2020-09-21
exchange is now an interaction again
troido
2020-09-21
made talk and reply a form of interact again
troido
2020-09-20
removed interactable as Parameter type
troido
2020-09-20
create interactions from parameter instead of json
troido
2020-09-20
made monster spawners visisble again
troido
2020-09-20
renamed ComponentParameter to ParemeterExpression; List and Template variant ↵
troido
for ParameterExpression
2020-09-19
initialSpawn -> initial_spawn
troido
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