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2020-04-13pick random adjacent positions for loottroido
2020-04-13if position is blocked, loot drops in adjacent positionstroido
2020-04-13added if conditions in assemblagestroido
2020-04-13checking for specific messages is easier because of TriggerBox::has_messagetroido
2020-04-13spawners now also use timer component and triggerstroido
2020-04-13renamed grow to timertroido
2020-04-13volate replaced by growtroido
2020-04-13now use TimeOffset instead of OwnTimetroido
2020-04-13grow is now also using build trigger/componenttroido
2020-04-13doors now use new Build component instead of Loottroido
2020-04-13replaced harvest interaction with choosable triggertroido
2020-04-12replaced Dead component with trigger messagestroido
2020-04-12removed mortal componenttroido
2020-04-12gave builtwalls their own spritetroido
2020-04-12fix screenshot image locationJ.M. de Jong
2020-04-12Create README.mdJ.M. de Jong
2020-04-12added screenshottroido
2020-04-11better teleport destination matchingtroido
2020-04-10send out notifications when fightingtroido
2020-04-09change interaction is now a combination of harvest and loottroido
2020-04-09stricter about what to printtroido
2020-04-09properly substitute itemstroido
2020-04-09encyclopedia can substitute namestroido
2020-04-09accept python server save filestroido
2020-04-08load python room formattroido
2020-04-08don't ignore loading errors anymoretroido
2020-04-08fix mismatching nametroido
2020-04-08reject player if the savefile player id does not match actual player idtroido
2020-04-08rooms now share the same default dispatchertroido
2020-04-07removed view_dispatcher; just call those systems manuallytroido
2020-04-07also send whether inventory item is equippedtroido
2020-04-06minor refactoring with cargo clippytroido
2020-04-06added rooms from python asciifarmtroido
2020-04-06improved error handlingtroido
2020-04-06shortcut or defining some entities like cropstroido
2020-04-06made parseerrors their own thingtroido
2020-04-05trading now workstroido
2020-04-05items are now mostly replaced by itemids, with a mapping to the item in the ↵troido
encyclopedia
2020-04-05interactions can have an argumenttroido
2020-04-04draw the room after new entities have been addedtroido
2020-04-04listen to sounds in the worldtroido
2020-04-03private rooms work!troido
2020-04-03fix teststroido
2020-04-03process assemblage shortcuts before processing componentstroido
2020-04-03aerr! has formatting functionality; better errors; radishses -> radishestroido
2020-04-03added command line optionstroido
2020-04-03load servers from string adresseswtroido
2020-04-03also replace lootlist parameter with listtroido
2020-04-03allow lists as parameter types, sacrificing some type safety for expressabilitytroido
2020-04-02built doorstroido