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2020-10-03
added dense grass; home is now part of monsterAI component
troido
2020-09-28
better type validation and spawners set home argument on their spawned template
troido
2020-09-28
added type validation for parameters
troido
2020-09-28
removed parametertype
troido
2020-09-27
parameterexpression can be serialized now
troido
2020-09-27
better serialisation structure for encyclopediae
troido
["list", [1, 2, 3]] is now just [1, 2, 3] and {"type": builtwall", "kwargs": {"health": 50}} is now {":template": "builtwall", "health": 50}
2020-09-26
fixed bug where planted/growing carrots/cotton would crash the game
troido
2020-09-26
fixed bug where carrotplants behaved as cottonplants
troido
2020-09-26
spawned entities are now saved but not spawned again until removed
troido
2020-09-26
use flags for the whole room instead of room permissions
troido
the flags on a tile are the union of the flags from the entity on that tile and the room flags
2020-09-25
assemlage uses proper serialization too
troido
2020-09-24
more serde (de)serialisation
troido
2020-09-24
don't try to read into the json data structure all manually
troido
2020-09-22
added way to create dyed capes
troido
2020-09-22
added capes!
troido
2020-09-22
added cotton
troido
2020-09-21
pickaxes are now obtainable
troido
2020-09-21
exchange is now an interaction again
troido
2020-09-21
made talk and reply a form of interact again
troido
2020-09-20
create interactions from parameter instead of json
troido
2020-06-05
added exchanger as seperate component/system; refactored other interactions; ↵
troido
parameter parsing returns result instead of option
2020-06-05
actually added talk system and removed reply interaction
troido
2020-06-05
made Talk its own component/system instead of part of interact
troido
2020-05-19
better json parsing using serde_json::value::from_value
troido
2020-05-16
encyclopedia can be split over different files
troido
2020-05-12
removed 'substitute' part of encyclopedia
troido
2020-04-17
drop loot a step after dying
troido
2020-04-17
added Mine interaction
troido
2020-04-16
don't spread stones dropped from destroyed walls
troido
2020-04-16
add visit whitelist to homeportal, save and dedup its data even though it is ↵
troido
loaded from template
2020-04-15
visit other players
troido
2020-04-13
added if conditions in assemblages
troido
2020-04-13
spawners now also use timer component and triggers
troido
2020-04-13
renamed grow to timer
troido
2020-04-13
volate replaced by grow
troido
2020-04-13
now use TimeOffset instead of OwnTime
troido
2020-04-13
grow is now also using build trigger/component
troido
2020-04-13
doors now use new Build component instead of Loot
troido
2020-04-13
replaced harvest interaction with choosable trigger
troido
2020-04-12
removed mortal component
troido
2020-04-12
gave builtwalls their own sprite
troido
2020-04-09
change interaction is now a combination of harvest and loot
troido
2020-04-09
properly substitute items
troido
2020-04-09
encyclopedia can substitute names
troido
2020-04-08
load python room format
troido
2020-04-06
added rooms from python asciifarm
troido
2020-04-06
shortcut or defining some entities like crops
troido
2020-04-05
trading now works
troido
2020-04-05
items are now mostly replaced by itemids, with a mapping to the item in the ↵
troido
encyclopedia
2020-04-05
interactions can have an argument
troido
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