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2020-04-13now use TimeOffset instead of OwnTimetroido
2020-04-13grow is now also using build trigger/componenttroido
2020-04-13doors now use new Build component instead of Loottroido
2020-04-13replaced harvest interaction with choosable triggertroido
2020-04-12removed mortal componenttroido
2020-04-12gave builtwalls their own spritetroido
2020-04-11better teleport destination matchingtroido
2020-04-09change interaction is now a combination of harvest and loottroido
2020-04-09properly substitute itemstroido
2020-04-09encyclopedia can substitute namestroido
2020-04-08load python room formattroido
2020-04-06added rooms from python asciifarmtroido
2020-04-06shortcut or defining some entities like cropstroido
2020-04-05trading now workstroido
2020-04-05items are now mostly replaced by itemids, with a mapping to the item in the e...troido
2020-04-05interactions can have an argumenttroido
2020-04-04listen to sounds in the worldtroido
2020-04-03private rooms work!troido
2020-04-03aerr! has formatting functionality; better errors; radishses -> radishestroido
2020-04-03also replace lootlist parameter with listtroido
2020-04-02built doorstroido
2020-04-02short value for flags; radish plants now have occupied flagtroido
2020-04-02added flags component, and conditions for buildingtroido
2020-04-01room unloading works nowtroido
2020-04-01removed Sometime parametertroido
2020-04-01better time handling for growing plantstroido
2020-03-09can now include variables (like health) in serialisationtroido
2020-03-06shortcut for defining itemstroido
2020-03-05new componentparameters to get own template and nametroido
2020-03-05equipent now kinda workstroido
2020-03-04controls work with old client now tootroido
2020-03-04implemented growthtroido
2020-03-04added loot/harvesttroido
2020-03-04interacting now workstroido
2020-03-04implemented concat in entity language in order to build letterstroido
2020-03-03moved default encyclopedia to data filetroido
2020-03-03randomise attack damagetroido
2020-03-03dummies respawn too; fixed problems with respawn delaytroido
2020-03-03made items on ground into spawnerstroido
2020-03-03added spawners an not-saved assemblages/templatestroido
2020-03-02added monster aitroido
2020-02-23players can now attack other objectstroido
2020-02-23players can get damage from trapstroido
2020-02-23rooms have named locations to be used by portalstroido
2020-02-21used rank in taking objectstroido
2020-02-21players can now go to different roomstroido
2020-02-21wrote world code for migrating playerstroido
2020-02-20load room template from filetroido