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2020-03-03added spawners an not-saved assemblages/templatestroido
2020-03-02added purgatorytroido
2020-03-02added monster aitroido
2020-03-02implemented autofighttroido
2020-03-01use generics for message componentstroido
2020-02-28more specific types!troido
2020-02-28added cooldowns for moving and fightingtroido
2020-02-24added volatile woundstroido
2020-02-24healing works now too, the first time based systemtroido
2020-02-23players can now attack other objectstroido
2020-02-23players can get damage from trapstroido
2020-02-23entities can be attackedtroido
2020-02-23more consistent importstroido
2020-02-23rooms have named locations to be used by portalstroido
2020-02-22it is now possible to use itemstroido
2020-02-22items now have an action enumtroido