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componentwrapper.rs
Age
Commit message (
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Author
2020-03-03
dummies respawn too; fixed problems with respawn delay
troido
2020-03-03
made items on ground into spawners
troido
2020-03-03
added spawners an not-saved assemblages/templates
troido
2020-03-02
added purgatory
troido
2020-03-02
added monster ai
troido
2020-03-02
implemented autofight
troido
2020-03-01
use generics for message components
troido
2020-02-28
added cooldowns for moving and fighting
troido
2020-02-24
added volatile wounds
troido
2020-02-24
healing works now too, the first time based system
troido
2020-02-23
players can now attack other objects
troido
2020-02-23
players can get damage from traps
troido
2020-02-23
more consistent imports
troido
2020-02-23
rooms have named locations to be used by portals
troido
2020-02-22
it is now possible to use items
troido
2020-02-22
items now have an action enum
troido
2020-02-21
visible component now also has a name
troido
2020-02-21
sprites are not strings anymore
troido
2020-02-21
players can now go to different rooms
troido
2020-02-18
Players are now saved/loaded too
troido
2020-02-16
added playerid to avoid stringly typing
troido
2020-02-14
extract the state to save
troido
2020-02-11
health is now also shown (but never changed)
troido
2020-02-11
inventory is now shown
troido
2020-02-10
inventories have capacity
troido
2020-02-09
refactoring using cargo clippy
troido
2020-02-09
can now pick up and drop items
troido
2020-02-09
Revert "no templates in the world; only pre-entities"
troido
2020-02-09
componentwrapper parameters are now directly usable in creation macro expansion
troido
2020-02-08
no templates in the world; only pre-entities
troido
2020-02-08
don't rebuild the ground each step
troido
2020-02-08
new macro DSL for making component wrappers
troido
2020-02-07
added floors
troido
2020-02-07
can now load maps in the same format as the python version
troido
2020-02-06
refactored into multiple classes
troido
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