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componentwrapper.rs
Age
Commit message (
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Author
2020-04-13
grow is now also using build trigger/component
troido
2020-04-13
doors now use new Build component instead of Loot
troido
2020-04-12
removed mortal component
troido
2020-04-06
shortcut or defining some entities like crops
troido
2020-04-05
items are now mostly replaced by itemids, with a mapping to the item in the ↵
troido
encyclopedia
2020-04-04
listen to sounds in the world
troido
2020-04-03
aerr! has formatting functionality; better errors; radishses -> radishes
troido
2020-04-03
also replace lootlist parameter with list
troido
2020-04-03
allow lists as parameter types, sacrificing some type safety for expressability
troido
2020-04-02
built doors
troido
2020-04-02
added flags component, and conditions for building
troido
2020-04-01
room unloading works now
troido
2020-04-01
removed Sometime parameter
troido
2020-04-01
growing should theoretically work after room unloading
troido
2020-04-01
better time handling for growing plants
troido
2020-03-09
can now include variables (like health) in serialisation
troido
2020-03-06
saved a few characters in componentwrapper definition but at macro cost
troido
2020-03-05
equipent now kinda works
troido
2020-03-04
implemented growth
troido
2020-03-04
added loot/harvest
troido
2020-03-04
interacting now works
troido
2020-03-03
factions now work
troido
2020-03-03
randomise attack damage
troido
2020-03-03
monsters tend to stay around their home
troido
2020-03-03
dummies respawn too; fixed problems with respawn delay
troido
2020-03-03
made items on ground into spawners
troido
2020-03-03
added spawners an not-saved assemblages/templates
troido
2020-03-02
added purgatory
troido
2020-03-02
added monster ai
troido
2020-03-02
implemented autofight
troido
2020-03-01
use generics for message components
troido
2020-02-28
added cooldowns for moving and fighting
troido
2020-02-24
added volatile wounds
troido
2020-02-24
healing works now too, the first time based system
troido
2020-02-23
players can now attack other objects
troido
2020-02-23
players can get damage from traps
troido
2020-02-23
more consistent imports
troido
2020-02-23
rooms have named locations to be used by portals
troido
2020-02-22
it is now possible to use items
troido
2020-02-22
items now have an action enum
troido
2020-02-21
visible component now also has a name
troido
2020-02-21
sprites are not strings anymore
troido
2020-02-21
players can now go to different rooms
troido
2020-02-18
Players are now saved/loaded too
troido
2020-02-16
added playerid to avoid stringly typing
troido
2020-02-14
extract the state to save
troido
2020-02-11
health is now also shown (but never changed)
troido
2020-02-11
inventory is now shown
troido
2020-02-10
inventories have capacity
troido
2020-02-09
refactoring using cargo clippy
troido
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