| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2020-04-21 | improved message parsing. Use Result instead of InvalidMessage | troido | |
| 2020-04-14 | only allow letters, numbers and connector punctuation in usernames | troido | |
| 2020-04-08 | reject player if the savefile player id does not match actual player id | troido | |
| 2020-02-23 | more consistent imports | troido | |
| 2020-02-18 | refactored with cargo clippy | troido | |
| 2020-02-16 | added playerid to avoid stringly typing | troido | |
| 2020-02-09 | refactoring using cargo clippy | troido | |
| 2020-02-03 | don't crash on invalid actions | troido | |
| 2020-01-31 | systems can create entities (sort of) | troido | |
| 2020-01-28 | player is now controllable | troido | |
| 2020-01-28 | added player entity; changed json library | troido | |
| 2020-01-27 | started using specs for a room | troido | |
| 2019-09-23 | picking up the project again. Not sure what I changed, but it seemed wise to ↵ | troido | |
| commit | |||
| 2019-01-24 | made gameserver its own file | troido | |
