| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2020-04-06 | made parseerrors their own thing | troido | |
| 2020-04-05 | items are now mostly replaced by itemids, with a mapping to the item in the ↵ | troido | |
| encyclopedia | |||
| 2020-04-01 | better time handling for growing plants | troido | |
| 2020-03-03 | added spawners an not-saved assemblages/templates | troido | |
| 2020-02-28 | more specific types! | troido | |
| 2020-02-23 | more consistent imports | troido | |
| 2020-02-21 | players can now go to different rooms | troido | |
| 2020-02-16 | added playerid to avoid stringly typing | troido | |
| 2020-02-14 | extract the state to save | troido | |
| 2020-02-09 | can now pick up and drop items | troido | |
| 2020-02-07 | added roomtemplate | troido | |
| 2020-02-07 | templates can be loaded from json now | troido | |
| 2020-02-07 | all entity construction now uses new templates | troido | |
| 2020-02-07 | named stuff properly; added encyclopedia and template | troido | |
| 2020-02-06 | refactored into multiple classes | troido | |
| 2020-02-05 | parse assemblages from json | troido | |
| 2020-02-04 | tried to implement deserialisation of entities | troido | |
