From 481e03e04b055cebaf230b3a3cdce3446418c68c Mon Sep 17 00:00:00 2001 From: troido Date: Mon, 24 Feb 2020 14:39:04 +0100 Subject: added volatile wounds --- src/componentwrapper.rs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/componentwrapper.rs') diff --git a/src/componentwrapper.rs b/src/componentwrapper.rs index 7e48668..4812b0b 100644 --- a/src/componentwrapper.rs +++ b/src/componentwrapper.rs @@ -8,7 +8,7 @@ use crate::{ Sprite, playerstate::RoomPos, attack::Attack, - components::{Visible, Blocking, Player, Floor, Item, Inventory, Health, Serialise, RoomExit, Trap, Fighter, Healing}, + components::{Visible, Blocking, Player, Floor, Item, Inventory, Health, Serialise, RoomExit, Trap, Fighter, Healing, Volatile}, parameter::{Parameter, ParameterType} }; @@ -117,6 +117,7 @@ components!( Trap (damage: Int) {Trap{attack: Attack::new(damage)}}; Fighter (damage: Int) {Fighter{attack: Attack::new(damage)}}; Healing (delay: Int, health: Int) {Healing{delay, health, next_heal: None}}; + Volatile (delay: Int) {Volatile{delay, end_time: None}}; ); -- cgit