From 715c9106dbff4524f3fdf5d23f762e5e6518e0cb Mon Sep 17 00:00:00 2001 From: troido Date: Mon, 24 Feb 2020 12:38:23 +0100 Subject: healing works now too, the first time based system --- src/componentwrapper.rs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/componentwrapper.rs') diff --git a/src/componentwrapper.rs b/src/componentwrapper.rs index 67f551f..7e48668 100644 --- a/src/componentwrapper.rs +++ b/src/componentwrapper.rs @@ -8,7 +8,7 @@ use crate::{ Sprite, playerstate::RoomPos, attack::Attack, - components::{Visible, Blocking, Player, Floor, Item, Inventory, Health, Serialise, RoomExit, Trap, Fighter}, + components::{Visible, Blocking, Player, Floor, Item, Inventory, Health, Serialise, RoomExit, Trap, Fighter, Healing}, parameter::{Parameter, ParameterType} }; @@ -116,6 +116,7 @@ components!( }; Trap (damage: Int) {Trap{attack: Attack::new(damage)}}; Fighter (damage: Int) {Fighter{attack: Attack::new(damage)}}; + Healing (delay: Int, health: Int) {Healing{delay, health, next_heal: None}}; ); -- cgit