From 60b56b39488f7704f42580363d1343a4dc9732e8 Mon Sep 17 00:00:00 2001 From: troido Date: Fri, 21 Feb 2020 18:13:21 +0100 Subject: make cargo manifest dir only default directory for content --- src/main.rs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/main.rs') diff --git a/src/main.rs b/src/main.rs index a0afece..6da6d57 100644 --- a/src/main.rs +++ b/src/main.rs @@ -63,7 +63,8 @@ fn main() -> Result<()>{ let mut gameserver = GameServer::new(servers); - let loader = WorldLoader::new(PathBuf::from_str(&(env!("CARGO_MANIFEST_DIR").to_owned() + "/content/maps/"))?); + + let loader = WorldLoader::new(PathBuf::from_str(&(std::env::var("CARGO_MANIFEST_DIR").unwrap_or(".".to_string()).to_owned() + "/content/maps/"))?); let storage = FileStorage::new(FileStorage::savedir().expect("couldn't find any save directory")); -- cgit