From 334fc118b0eaf14c4d68129050c4837cb64cebae Mon Sep 17 00:00:00 2001 From: troido Date: Fri, 17 Apr 2020 11:36:58 +0200 Subject: drop loot a step after dying --- src/room.rs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/room.rs') diff --git a/src/room.rs b/src/room.rs index 3020241..9583a93 100644 --- a/src/room.rs +++ b/src/room.rs @@ -120,7 +120,7 @@ impl <'a, 'b>Room<'a, 'b> { world.insert(NewEntities::new(encyclopedia)); register_insert!( world, - (Position, Visible, Controller, Movable, New, Removed, Moved, Player, Inventory, Health, Serialise, RoomExit, Entered, TriggerBox, Trap, Fighter, Healing, ControlCooldown, Autofight, MonsterAI, Home, AttackInbox, Item, Spawner, Clan, Faction, Interactable, Loot, Timer, Equipment, TimeOffset, Flags, Ear, Build, Whitelist, Dedup, Minable), + (Position, Visible, Controller, Movable, New, Removed, Moved, Player, Inventory, Health, Serialise, RoomExit, Entered, TriggerBox, Trap, Fighter, Healing, ControlCooldown, Autofight, MonsterAI, Home, AttackInbox, Item, Spawner, Clan, Faction, Interactable, Loot, Timer, Equipment, TimeOffset, Flags, Ear, Build, Whitelist, Dedup, Minable, LootHolder), (Ground, Input, Output, Size, Spawn, Players, Emigration, Time) ); -- cgit