From f422238d7aaae0ff1b2d560a71a99b0a881ad338 Mon Sep 17 00:00:00 2001 From: troido Date: Sun, 23 Feb 2020 22:12:21 +0100 Subject: players can get damage from traps --- src/systems/controlinput.rs | 10 +--------- 1 file changed, 1 insertion(+), 9 deletions(-) (limited to 'src/systems/controlinput.rs') diff --git a/src/systems/controlinput.rs b/src/systems/controlinput.rs index bd8b23c..71373f5 100644 --- a/src/systems/controlinput.rs +++ b/src/systems/controlinput.rs @@ -21,15 +21,7 @@ impl <'a> System<'a> for ControlInput { ReadStorage<'a, Player> ); fn run(&mut self, (entities, mut input, mut controllers, players): Self::SystemData) { - { - let mut ents = Vec::new(); - for (ent, _controller) in (&*entities, &controllers).join() { - ents.push(ent); - } - for ent in ents { - controllers.remove(ent); - } - } + controllers.clear(); for (player, entity) in (&players, &entities).join() { if let Some(control) = input.actions.get(&player.id){ -- cgit