From 9bc90bcff5bec4fbb03a568f59e14b1b016e0e44 Mon Sep 17 00:00:00 2001 From: troido Date: Mon, 13 Apr 2020 11:14:23 +0200 Subject: doors now use new Build component instead of Loot --- src/systems/die.rs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/systems/die.rs') diff --git a/src/systems/die.rs b/src/systems/die.rs index c6fd646..021448e 100644 --- a/src/systems/die.rs +++ b/src/systems/die.rs @@ -29,7 +29,7 @@ impl <'a> System<'a> for Die { for (entity, triggerbox) in (&entities, &triggerboxes).join() { for trigger in triggerbox.messages.iter() { match trigger { - Trigger::Die | Trigger::Remove => { + Trigger::Die | Trigger::Remove | Trigger::Change => { if let Some(player) = players.get(entity) { // players move to purgatory when dead emigration.emigrants.push((player.id.clone(), purgatory::purgatory_id(), RoomPos::Unknown)); -- cgit