From 40e4e9e7a7e2c59a5659d8d4bd2ecfafed967299 Mon Sep 17 00:00:00 2001 From: troido Date: Fri, 28 Feb 2020 12:40:52 +0100 Subject: added cooldowns for moving and fighting --- src/systems/take.rs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/systems/take.rs') diff --git a/src/systems/take.rs b/src/systems/take.rs index 99c66d5..1d139d8 100644 --- a/src/systems/take.rs +++ b/src/systems/take.rs @@ -39,7 +39,7 @@ impl <'a> System<'a> for Take { fn run(&mut self, (entities, controllers, positions, ground, mut removed, items, mut inventories, mut new, visibles): Self::SystemData) { for (ent, controller, position, inventory) in (&entities, &controllers, &positions, &mut inventories).join(){ - match &controller.0 { + match &controller.control { Control::Take(rank) if inventory.items.len() < inventory.capacity => { let mut ents = ground.by_height(&position.pos, &visibles, &ent); if let Some(idx) = rank { -- cgit