From 9b7e3d14b3f35163199ed704ae35544fa658931e Mon Sep 17 00:00:00 2001 From: troido Date: Sat, 26 Sep 2020 14:05:14 +0200 Subject: spawned entities are now saved but not spawned again until removed --- src/systems/spawn.rs | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/systems') diff --git a/src/systems/spawn.rs b/src/systems/spawn.rs index f0a7aaa..284c2ab 100644 --- a/src/systems/spawn.rs +++ b/src/systems/spawn.rs @@ -49,6 +49,9 @@ impl <'a> System<'a> for Spawn { } let mut rng = rand::thread_rng(); for (entity, spawner, position, triggerbox) in (&entities, &mut spawners, &positions, &triggerboxes).join() { + if spawner.clan.name == "" { + spawner.clan.name = format!("$random({},{},{})", position.pos.x, position.pos.y, spawner.template.name.0); + } if triggerbox.has_message(&[Trigger::Spawn]) { if *clan_nums.get(&spawner.clan).unwrap_or(&0) < spawner.amount { if spawner.saturated { -- cgit