use std::collections::HashSet; use specs::{ Entities, ReadStorage, WriteStorage, Read, System, Join, Write }; use crate::{ Pos, components::{ Controller, Position, Flags, Flag, Moved, Entered, Movable, ControlCooldown }, controls::{ Control }, resources::{ Size, Ground }, }; pub struct Move; impl <'a> System<'a> for Move { type SystemData = ( Entities<'a>, ReadStorage<'a, Controller>, WriteStorage<'a, Position>, Read<'a, Size>, ReadStorage<'a, Flags>, Write<'a, Ground>, WriteStorage<'a, Moved>, WriteStorage<'a, Entered>, ReadStorage<'a, Movable>, WriteStorage<'a, ControlCooldown> ); fn run(&mut self, (entities, controllers, mut positions, size, flags, mut ground, mut moved, mut entered, movables, mut cooldowns): Self::SystemData) { moved.clear(); entered.clear(); for (ent, controller, mut pos, movable) in (&entities, &controllers, &mut positions.restrict_mut(), &movables).join(){ match &controller.control { Control::Move(direction) => { let newpos = (pos.get_unchecked().pos + direction.to_position()).clamp(Pos::new(0, 0), Pos::new(size.width - 1, size.height - 1)); let ground_flags = ground.flags_on(newpos, &flags); if !ground_flags.contains(&Flag::Blocking) && ground_flags.contains(&Flag::Floor) { let mut pos_mut = pos.get_mut_unchecked(); moved.insert(ent, Moved{from: pos_mut.pos}).expect("can't insert Moved"); ground.cells.get_mut(&pos_mut.pos).unwrap().remove(&ent); pos_mut.pos = newpos; ground.cells.entry(newpos).or_insert_with(HashSet::new).insert(ent); for ent in ground.cells.get(&newpos).unwrap() { let _ = entered.insert(*ent, Entered); } cooldowns.insert(ent, ControlCooldown{amount: movable.cooldown}).unwrap(); } } _ => {} } } } }