use std::collections::HashMap; use specs::{ WriteStorage, ReadStorage, Write, System, Join }; use crate::{ components::{ Position, Spawner, Clan, Home, TriggerBox, Trigger }, resources::{NewEntities}, componentwrapper::ComponentWrapper }; pub struct Spawn; impl <'a> System<'a> for Spawn { type SystemData = ( ReadStorage<'a, Position>, Write<'a, NewEntities>, WriteStorage<'a, Spawner>, ReadStorage<'a, Clan>, ReadStorage<'a, TriggerBox> ); fn run(&mut self, (positions, mut new, mut spawners, clans, triggerboxes): Self::SystemData) { let mut clan_nums: HashMap<&Clan, usize> = HashMap::new(); for clan in (&clans).join() { let n: usize = *clan_nums.entry(clan).or_insert(0); clan_nums.insert(clan, n+1); } for (spawner, position, triggerbox) in (&mut spawners, &positions, &triggerboxes).join() { if triggerbox.has_message(&[Trigger::Spawn]) { if *clan_nums.get(&spawner.clan).unwrap_or(&0) < spawner.amount { match new.encyclopedia.construct(&spawner.template) { Ok(mut preent) => { preent.push(ComponentWrapper::Clan(spawner.clan.clone())); preent.push(ComponentWrapper::Home(Home{home: position.pos})); new.to_build.push((position.pos, preent)); } Err(err) => {println!("Error: can not spawn entity from spawner: {}", err);} } } } } } }