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authorrob rob@31f1291d-b8d6-0310-a050-a5561fc1590b <rob rob@31f1291d-b8d6-0310-a050-a5561fc1590b@5417fbe8-f217-4b02-8779-1006273d7864>2006-05-19 06:39:36 +0000
committerrob rob@31f1291d-b8d6-0310-a050-a5561fc1590b <rob rob@31f1291d-b8d6-0310-a050-a5561fc1590b@5417fbe8-f217-4b02-8779-1006273d7864>2006-05-19 06:39:36 +0000
commit5e17394e2094b00a7a6bbe363ccb843c8532ec2f (patch)
tree8fb93ce2872dc32b363e982b4c226b3cdb83c27f
parenta4c7be75c44029912855264c0e188a29d1354b1b (diff)
Added the fact plexus3 supports SVSHOLD to example.conf
git-svn-id: svn://svn.anope.org/anope/trunk@1034 31f1291d-b8d6-0310-a050-a5561fc1590b git-svn-id: http://anope.svn.sourceforge.net/svnroot/anope/trunk@758 5417fbe8-f217-4b02-8779-1006273d7864
-rw-r--r--data/example.conf2
1 files changed, 1 insertions, 1 deletions
diff --git a/data/example.conf b/data/example.conf
index 9d9d07c36..7735bb089 100644
--- a/data/example.conf
+++ b/data/example.conf
@@ -528,7 +528,7 @@ GlobalOnCycleUP "Services are now back online - have a nice day"
# places a temporary Q:Line instead of introducing a new nick,
# which is better for both CPU and bandwidth. If you enable this
# option on a pre-1.4.35 Bahamut, it is most likely to break.
-# This option now works with Unreal 3.2
+# This option now works with Unreal 3.2 and plexus3
#UseSVSHOLD
# RestrictOperNick [OPTIONAL]