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authortrystan trystan@31f1291d-b8d6-0310-a050-a5561fc1590b <trystan trystan@31f1291d-b8d6-0310-a050-a5561fc1590b@5417fbe8-f217-4b02-8779-1006273d7864>2004-10-22 05:06:02 +0000
committertrystan trystan@31f1291d-b8d6-0310-a050-a5561fc1590b <trystan trystan@31f1291d-b8d6-0310-a050-a5561fc1590b@5417fbe8-f217-4b02-8779-1006273d7864>2004-10-22 05:06:02 +0000
commit91e8ac0878ecac082bc1b87f433deb9fe3ad32e4 (patch)
tree51aa1f02e06fb6c18f3da25ce3268881c36feabc
parentbb86fdcab2b31bc5d652006c523e25d699bacab1 (diff)
BUILD : 1.7.5 (415) BUGS : N/A NOTES : Fixes Unreal NICKIP and SVSMODE, Updated Base64 lib to fix NICKIP, Updated Spanish language file
git-svn-id: svn://svn.anope.org/anope/trunk@415 31f1291d-b8d6-0310-a050-a5561fc1590b git-svn-id: http://anope.svn.sourceforge.net/svnroot/anope/trunk@278 5417fbe8-f217-4b02-8779-1006273d7864
-rw-r--r--Changes2
-rw-r--r--include/extern.h4
-rw-r--r--lang/es.l115
-rw-r--r--src/base64.c283
-rw-r--r--src/unreal32.c5
-rw-r--r--version.log6
6 files changed, 343 insertions, 72 deletions
diff --git a/Changes b/Changes
index bfd692aa9..a65865396 100644
--- a/Changes
+++ b/Changes
@@ -31,6 +31,7 @@ Provided by Trystan <trystan@nomadirc.net> - 2004
09/07 A Ircd CHANMODE now trapped and stored. [ #00]
08/23 A New protocol independent design (aka anope-capab). [ #00]
08/28 A New IRCD document for adding new ircd support to new design. [ #00]
+10/20 F Updated Base64 Lib to fix Unreal NICKIP. [ #00]
10/16 F Fixed BS TTB. [#185]
10/16 F RestrictOperNicks is no longer case sensitive. [#190]
10/16 F Fixed tsbuf not being sent on registration. [#180]
@@ -62,6 +63,7 @@ Provided by Trystan <trystan@nomadirc.net> - 2004
Provided by DrStein <gacevedo@anope.org> - 2004
10/05 A CS/NS INFO shows the expire time. [ #00]
10/05 A NS GLIST shows the expire time. [ #00]
+10/21 F Updated Spanish language file. [ #00]
10/15 F More Check and trap for forbidden nicks on HS. [#183]
10/07 F NEWS reordering issue [ #00]
10/05 F NS GLIST allows the owner of the nick to use the nickname param. [ #00]
diff --git a/include/extern.h b/include/extern.h
index 106e82de7..440708c40 100644
--- a/include/extern.h
+++ b/include/extern.h
@@ -1098,6 +1098,10 @@ extern char *send_token(char *token1, char *token2);
extern char *base64enc(long i);
extern long base64dec(char *b64);
extern long base64dects(char *ts);
+extern int b64_encode(unsigned char const *src, size_t srclength, char *target, size_t targsize);
+extern int b64_decode(char const *src, unsigned char *target, size_t targsize);
+extern char *encode_ip(u_char *ip);
+extern int decode_ip(char *buf);
#define Anope_Free(x) if ((x) != NULL) free(x)
diff --git a/lang/es.l b/lang/es.l
index 6bf39bf77..a0c4f6602 100644
--- a/lang/es.l
+++ b/lang/es.l
@@ -20,7 +20,7 @@
# In help messages, "%S" (capital S, not lowercase) refers to the name of
# the service sending the message; for example, in NickServ help messages,
# "%S" is replaced by "NickServ" (or whatever it is renamed to in
-# config.h). The %S's do not count as sprintf() parameters, so they can be
+# services.conf). The %S's do not count as sprintf() parameters, so they can be
# rearranged, removed, or added as necessary.
#
# Also in help messages, please try to limit line lengths to 60 characters
@@ -517,9 +517,9 @@ NICK_SET_HIDE_QUIT_OFF
# SET MSG responses
NICK_SET_HIDE_STATUS_ON
- Your services access status will now be hidden from %s INFO displays.
+ Tu estado de acceso a los Servicios no sera mostrado en %s INFO.
NICK_SET_HIDE_STATUS_OFF
- Your services access status will now be shown in %s INFO displays.
+ Tu estado de acceso a los Servicios ahora sera mostrado en %s INFO.
# SET MSG responses
NICK_SET_MSG_SYNTAX
@@ -664,7 +664,7 @@ NICK_RECOVER_SYNTAX
NICK_NO_RECOVER_SELF
No puedes recuperarte a ti mismo!
NICK_RECOVERED
- El usuario clamando tu nick ha sido killeado.
+ El usuario que ocupaba tu nick ha sido killeado.
/msg %s RELEASE %s para recuperarlo antes del minuto de time-out.
# RELEASE responses
@@ -1345,13 +1345,13 @@ CHAN_LEVELS_RESET
# Status Messages
CHAN_STATUS_SYNTAX
- STATUS ERROR Syntax error
+ STATUS ERROR Error de sintaxis
CHAN_STATUS_NOT_REGGED
- STATUS ERROR Channel %s not registered
+ STATUS ERROR El canal %s no esta registrado
CHAN_STATUS_FORBIDDEN
- STATUS ERROR Channel %s forbidden
+ STATUS ERROR El canal %s esta prohibido
CHAN_STATUS_NOTONLINE
- STATUS ERROR Nick %s not online
+ STATUS ERROR El nick %s no esta online
CHAN_STATUS_INFO
STATUS %s %s %d
@@ -1457,13 +1457,13 @@ CHAN_CLEARED_MODES
CHAN_CLEARED_OPS
Modo +o ha sido removido del canal %s.
CHAN_CLEARED_HOPS
- Mode +h has been cleared from channel %s.
+ El modo +h ha sido removido del canal %s.
CHAN_CLEARED_VOICES
Modo +v ha sido removido del canal %s.
CHAN_CLEARED_USERS
Todos los usuarios han sido kickeados del canal %s.
CHAN_CLEARED_INVITES
- All invites on channel %s have been removed.
+ Todos los invites en el canal %s han sido removidos.
# GETPASS responses
CHAN_GETPASS_SYNTAX
@@ -1673,11 +1673,11 @@ MEMO_SET_NOTIFY_OFF
# SET LIMIT responses
MEMO_SET_NOTIFY_MAIL
- You will now be informed about new memos via email.
+ Seras informado de nuevos memos via email.
MEMO_SET_NOTIFY_NOMAIL
- You will no longer be informed via email.
+ No seras informado de nuevos memos via email.
MEMO_SET_NOTIFY_INVALIDMAIL
- There's no email address set for your nick.
+ Tu nick no tiene una direccion de e-mail.
# SET LIMIT responses
MEMO_SET_LIMIT_SYNTAX
@@ -1772,59 +1772,40 @@ MEMO_INFO_X_NOTIFY_RECEIVE
%s es notificado cuando nuevos memos le son enviados.
MEMO_INFO_X_NOTIFY_SIGNON
%s es notificado de nuevos memos cuando se conecta.
-
-###########################################################################
-#
-# BotServ messages
-#
-###########################################################################
-
+
# Standard responses
MEMO_MAIL_SUBJECT
- New memo
+ Nuevo memo
MEMO_MAIL_TEXT1
- Hi %s
+ Hola %s
MEMO_MAIL_TEXT2
- You've just received a new memo from %s. This is memo number %d.
+ Acabas de recibir un nuevo memo de %s. Es el memo numero %d.
MEMO_MAIL_TEXT3
- Memo Text:
+ Texto del Memo:
-###########################################################################
-#
-# BotServ messages
-#
-###########################################################################
-
# Standard responses
MEMO_RSEND_PLEASE_WAIT
- Please wait %d seconds before using the RSEND command again.
+ Por favor espera %d segundos antes de usar el comando RSEND nuevamente.
MEMO_RSEND_DISABLED
- Sorry, RSEND has been disabled on this network.
+ Lo siento, RSEND ha sido deshabilitado en esta red.
MEMO_RSEND_SYNTAX
- RSEND {nick | channel} memo-text
+ RSEND {nick | canal} texto-memo
MEMO_RSEND_NICK_MEMO_TEXT
- [auto-memo] The memo you sent has been viewed.
+ [auto-memo] El memo que enviaste ha sido leido.
MEMO_RSEND_CHAN_MEMO_TEXT
- [auto-memo] The memo you sent to %s has been viewed.
+ [auto-memo] El memo que enviaste a %s ha sido leido.
MEMO_RSEND_USER_NOTIFICATION
- A notification memo has been sent to %s informing him/her you have
- read his/her memo.
+ Una notificacion ha sido enviada a %s informando que has leido su memo.
-###########################################################################
-#
-# BotServ messages
-#
-###########################################################################
-
# Standard responses
MEMO_CHECK_SYNTAX
CHECK nickname
MEMO_CHECK_NOT_READ
- The last memo you sent to %s (sent on %s) has not yet been read.
+ El ultimo memo que enviaste a %s (enviado el %s) aun no ha sido leido.
MEMO_CHECK_READ
- The last memo you sent to %s (sent on %s) has been read.
+ El ultimo memo que enviaste a %s (enviado el %s) ha sido leido.
MEMO_CHECK_NO_MEMO
- Nick %s doesn't have a memo from you.
+ El nick %s no ha recibido ningun memo tuyo.
###########################################################################
#
@@ -2374,7 +2355,7 @@ OPER_UMODE_CHANGED
OPER_OLINE_SYNTAX
OLINE nick opciones
OPER_OLINE_SUCCESS
- Una linea O: con las opciones %s ha sido agregada para %s.
+ Una O:Line con las opciones %s ha sido agregada para %s.
# CLEARMODES responses
OPER_OLINE_IRCOP
@@ -2618,7 +2599,7 @@ OPER_SZLINE_LIST_EMPTY
La lista de SZLINEs esta vacia.
OPER_SZLINE_LIST_HEADER
Lista actual de SZLINEs:
- Num Mask Reason
+ Num Mascara Razon
OPER_SZLINE_LIST_FORMAT
%3d %-32s %s
OPER_SZLINE_VIEW_HEADER
@@ -2698,7 +2679,8 @@ OPER_RELOAD
# RESTART responses
OPER_CANNOT_RESTART
- SERVICES_BIN no definido; imposible partir nuevamente. Corre nuevamente el script \2configure\2 y recompila Services para incluir el comando RESTART.
+ SERVICES_BIN no definido; imposible partir nuevamente. Corre nuevamente el
+ script \2configure\2 y recompila Services para incluir el comando RESTART.
# IGNORE responses
OPER_IGNORE_SYNTAX
@@ -2960,7 +2942,7 @@ OPER_SESSION_LIST_FORMAT
%6d %s
# host, sessions, limit
OPER_SESSION_VIEW_FORMAT
- El host %s actualmente tiene %d sesiones con un limite de %d.
+ El host %s actualmente tiene %d sesiones con un limite de %d.
# EXCEPTION help
@@ -5070,15 +5052,14 @@ MEMO_HELP_SENDALL
###########################################################################
MEMO_HELP_RSEND
- Syntax: RSEND {nick | channel} memo-text
-
- Sends the named nick or channel a memo containing
- memo-text. When sending to a nickname, the recipient will
- receive a notice that he/she has a new memo. The target
- nickname/channel must be registered.
- Once the memo is read by its recepient, an automatic notification
- memo will be sent to the sender informing him/her that the memo
- has been read.
+ Sintaxis: RSEND {nick | canal} texto-memo
+
+ Envia a nick o canal un memo conteniendo memo-text.
+ Cuando se envia a un nickname, el receptor recibira una noticia
+ informandole que tiene un nuevo memo. El nickname o canal al cual se le
+ enviara el memo debe estar registrado.
+ Una vez que el memo ha sido leido, quien envio el memo recibira una
+ notificacion automatica informando que el memo ha sido leido.
###########################################################################
#
@@ -5087,10 +5068,10 @@ MEMO_HELP_RSEND
###########################################################################
MEMO_HELP_CHECK
- Syntax: CHECK nick
-
- Checks whether the _last_ memo you sent to nick has been read
- or not. Note that this does only work with nicks, not with chans.
+ Sintaxis: CHECK nick
+
+ Verifica que el _ultimo_ memo que enviaste a nick haya sido leido.
+ Nota que esto solo funciona para nicknames, no para canales.
###########################################################################
#
@@ -6333,14 +6314,14 @@ HOST_HELP_GROUP
mismo grupo.
OPER_SVSNICK_UNSUPPORTED
- Sorry, SVSNICK is not available on this network.
+ Lo siento, SVSNICK no esta disponible en esta red.
OPER_SQLINE_UNSUPPORTED
- Sorry, SQLINE is not available on this network.
+ Lo siento, SQLINE no esta disponible en esta red.
OPER_SVSO_UNSUPPORTED
- Sorry, OLINE is not available on this network.
+ Lo siento, OLINE no esta disponible en esta red.
OPER_UMODE_UNSUPPORTED
- Sorry, UMODE is not available on this network.
+ Lo siento, OLINE no esta disponible en esta red.
diff --git a/src/base64.c b/src/base64.c
index 90b933039..e97a2a196 100644
--- a/src/base64.c
+++ b/src/base64.c
@@ -35,6 +35,287 @@ long base64dec(char *b64)
return 0;
}
+
+static const char Base64[] =
+ "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
+static const char Pad64 = '=';
+
+/* (From RFC1521 and draft-ietf-dnssec-secext-03.txt)
+ The following encoding technique is taken from RFC 1521 by Borenstein
+ and Freed. It is reproduced here in a slightly edited form for
+ convenience.
+
+ A 65-character subset of US-ASCII is used, enabling 6 bits to be
+ represented per printable character. (The extra 65th character, "=",
+ is used to signify a special processing function.)
+
+ The encoding process represents 24-bit groups of input bits as output
+ strings of 4 encoded characters. Proceeding from left to right, a
+ 24-bit input group is formed by concatenating 3 8-bit input groups.
+ These 24 bits are then treated as 4 concatenated 6-bit groups, each
+ of which is translated into a single digit in the base64 alphabet.
+
+ Each 6-bit group is used as an index into an array of 64 printable
+ characters. The character referenced by the index is placed in the
+ output string.
+
+ Table 1: The Base64 Alphabet
+
+ Value Encoding Value Encoding Value Encoding Value Encoding
+ 0 A 17 R 34 i 51 z
+ 1 B 18 S 35 j 52 0
+ 2 C 19 T 36 k 53 1
+ 3 D 20 U 37 l 54 2
+ 4 E 21 V 38 m 55 3
+ 5 F 22 W 39 n 56 4
+ 6 G 23 X 40 o 57 5
+ 7 H 24 Y 41 p 58 6
+ 8 I 25 Z 42 q 59 7
+ 9 J 26 a 43 r 60 8
+ 10 K 27 b 44 s 61 9
+ 11 L 28 c 45 t 62 +
+ 12 M 29 d 46 u 63 /
+ 13 N 30 e 47 v
+ 14 O 31 f 48 w (pad) =
+ 15 P 32 g 49 x
+ 16 Q 33 h 50 y
+
+ Special processing is performed if fewer than 24 bits are available
+ at the end of the data being encoded. A full encoding quantum is
+ always completed at the end of a quantity. When fewer than 24 input
+ bits are available in an input group, zero bits are added (on the
+ right) to form an integral number of 6-bit groups. Padding at the
+ end of the data is performed using the '=' character.
+
+ Since all base64 input is an integral number of octets, only the
+ -------------------------------------------------
+ following cases can arise:
+
+ (1) the final quantum of encoding input is an integral
+ multiple of 24 bits; here, the final unit of encoded
+ output will be an integral multiple of 4 characters
+ with no "=" padding,
+ (2) the final quantum of encoding input is exactly 8 bits;
+ here, the final unit of encoded output will be two
+ characters followed by two "=" padding characters, or
+ (3) the final quantum of encoding input is exactly 16 bits;
+ here, the final unit of encoded output will be three
+ characters followed by one "=" padding character.
+ */
+
+int b64_encode(unsigned char const *src, size_t srclength, char *target,
+ size_t targsize)
+{
+ size_t datalength = 0;
+ u_char input[3];
+ u_char output[4];
+ size_t i;
+
+ while (2 < srclength) {
+ input[0] = *src++;
+ input[1] = *src++;
+ input[2] = *src++;
+ srclength -= 3;
+
+ output[0] = input[0] >> 2;
+ output[1] = ((input[0] & 0x03) << 4) + (input[1] >> 4);
+ output[2] = ((input[1] & 0x0f) << 2) + (input[2] >> 6);
+ output[3] = input[2] & 0x3f;
+
+ if (datalength + 4 > targsize)
+ return (-1);
+ target[datalength++] = Base64[output[0]];
+ target[datalength++] = Base64[output[1]];
+ target[datalength++] = Base64[output[2]];
+ target[datalength++] = Base64[output[3]];
+ }
+
+ /* Now we worry about padding. */
+ if (0 != srclength) {
+ /* Get what's left. */
+ input[0] = input[1] = input[2] = '\0';
+ for (i = 0; i < srclength; i++)
+ input[i] = *src++;
+
+ output[0] = input[0] >> 2;
+ output[1] = ((input[0] & 0x03) << 4) + (input[1] >> 4);
+ output[2] = ((input[1] & 0x0f) << 2) + (input[2] >> 6);
+
+ if (datalength + 4 > targsize)
+ return (-1);
+ target[datalength++] = Base64[output[0]];
+ target[datalength++] = Base64[output[1]];
+ if (srclength == 1)
+ target[datalength++] = Pad64;
+ else
+ target[datalength++] = Base64[output[2]];
+ target[datalength++] = Pad64;
+ }
+ if (datalength >= targsize)
+ return (-1);
+ target[datalength] = '\0'; /* Returned value doesn't count \0. */
+ return (datalength);
+}
+
+/* skips all whitespace anywhere.
+ converts characters, four at a time, starting at (or after)
+ src from base - 64 numbers into three 8 bit bytes in the target area.
+ it returns the number of data bytes stored at the target, or -1 on error.
+ */
+
+int b64_decode(char const *src, unsigned char *target, size_t targsize)
+{
+ int tarindex, state, ch;
+ char *pos;
+
+ state = 0;
+ tarindex = 0;
+
+ while ((ch = *src++) != '\0') {
+ if (isspace(ch)) /* Skip whitespace anywhere. */
+ continue;
+
+ if (ch == Pad64)
+ break;
+
+ pos = strchr(Base64, ch);
+ if (pos == 0) /* A non-base64 character. */
+ return (-1);
+
+ switch (state) {
+ case 0:
+ if (target) {
+ if ((size_t) tarindex >= targsize)
+ return (-1);
+ target[tarindex] = (pos - Base64) << 2;
+ }
+ state = 1;
+ break;
+ case 1:
+ if (target) {
+ if ((size_t) tarindex + 1 >= targsize)
+ return (-1);
+ target[tarindex] |= (pos - Base64) >> 4;
+ target[tarindex + 1] = ((pos - Base64) & 0x0f)
+ << 4;
+ }
+ tarindex++;
+ state = 2;
+ break;
+ case 2:
+ if (target) {
+ if ((size_t) tarindex + 1 >= targsize)
+ return (-1);
+ target[tarindex] |= (pos - Base64) >> 2;
+ target[tarindex + 1] = ((pos - Base64) & 0x03)
+ << 6;
+ }
+ tarindex++;
+ state = 3;
+ break;
+ case 3:
+ if (target) {
+ if ((size_t) tarindex >= targsize)
+ return (-1);
+ target[tarindex] |= (pos - Base64);
+ }
+ tarindex++;
+ state = 0;
+ break;
+ default:
+ abort();
+ }
+ }
+
+ /*
+ * We are done decoding Base-64 chars. Let's see if we ended
+ * on a byte boundary, and/or with erroneous trailing characters.
+ */
+
+ if (ch == Pad64) { /* We got a pad char. */
+ ch = *src++; /* Skip it, get next. */
+ switch (state) {
+ case 0: /* Invalid = in first position */
+ case 1: /* Invalid = in second position */
+ return (-1);
+
+ case 2: /* Valid, means one byte of info */
+ /* Skip any number of spaces. */
+ for ((void) NULL; ch != '\0'; ch = *src++)
+ if (!isspace(ch))
+ break;
+ /* Make sure there is another trailing = sign. */
+ if (ch != Pad64)
+ return (-1);
+ ch = *src++; /* Skip the = */
+ /* Fall through to "single trailing =" case. */
+ /* FALLTHROUGH */
+
+ case 3: /* Valid, means two bytes of info */
+ /*
+ * We know this char is an =. Is there anything but
+ * whitespace after it?
+ */
+ for ((void) NULL; ch != '\0'; ch = *src++)
+ if (!isspace(ch))
+ return (-1);
+
+ /*
+ * Now make sure for cases 2 and 3 that the "extra"
+ * bits that slopped past the last full byte were
+ * zeros. If we don't check them, they become a
+ * subliminal channel.
+ */
+ if (target && target[tarindex] != 0)
+ return (-1);
+ }
+ } else {
+ /*
+ * We ended by seeing the end of the string. Make sure we
+ * have no partial bytes lying around.
+ */
+ if (state != 0)
+ return (-1);
+ }
+
+ return (tarindex);
+}
+
+char *encode_ip(u_char * ip)
+{
+ static char buf[25];
+ u_char *cp;
+ struct in_addr ia; /* For IPv4 */
+
+ if (!ip)
+ return "*";
+
+ if (strchr(ip, ':')) {
+ return NULL;
+ } else {
+ ia.s_addr = inet_addr(ip);
+ cp = (u_char *) ia.s_addr;
+ b64_encode((char *) &cp, sizeof(struct in_addr), buf, 25);
+ }
+ return buf;
+}
+
+int decode_ip(char *buf)
+{
+ int len = strlen(buf);
+ char targ[25];
+ struct in_addr ia;
+
+ b64_decode(buf, targ, 25);
+ ia = *(struct in_addr *) targ;
+ if (len == 24) { /* IPv6 */
+ return 0;
+ } else if (len == 8) /* IPv4 */
+ return ia.s_addr;
+ else /* Error?? */
+ return 0;
+}
+
/* ':' and '#' and '&' and '+' and '@' must never be in this table. */
/* these tables must NEVER CHANGE! >) */
char int6_to_base64_map[] = {
@@ -119,7 +400,7 @@ long base64dects(char *ts)
token = myStrGetToken(ts, '!', 1);
if (!token) {
- return strtoul(ts, NULL, 10);;
+ return strtoul(ts, NULL, 10);
}
return base64dec(token);
}
diff --git a/src/unreal32.c b/src/unreal32.c
index 71573e5af..8766df588 100644
--- a/src/unreal32.c
+++ b/src/unreal32.c
@@ -796,7 +796,7 @@ void anope_cmd_svskill(char *source, char *user, const char *fmt, ...)
*/
void anope_cmd_svsmode(User * u, int ac, char **av)
{
- if (ac > 1) {
+ if (ac >= 1) {
if (!u || !av[0]) {
return;
}
@@ -1742,7 +1742,6 @@ int anope_event_sethost(char *source, int ac, char **av)
return MOD_CONT;
}
-
/*
** NICK - new
** source = NULL
@@ -1793,7 +1792,7 @@ int anope_event_nick(char *source, int ac, char **av)
user = do_nick(source, av[0], av[3], av[4], av[5], av[10],
strtoul(av[2], NULL, 10), strtoul(av[6], NULL,
0),
- base64dec(av[9]), av[8], NULL);
+ ntohl(decode_ip(av[9])), av[8], NULL);
if (user)
anope_set_umode(user, 1, &av[7]);
diff --git a/version.log b/version.log
index 8ef01aa34..532436afa 100644
--- a/version.log
+++ b/version.log
@@ -8,10 +8,14 @@
VERSION_MAJOR="1"
VERSION_MINOR="7"
VERSION_PATCH="5"
-VERSION_BUILD="414"
+VERSION_BUILD="415"
# $Log$
#
+# BUILD : 1.7.5 (415)
+# BUGS : N/A
+# NOTES : Fixes Unreal NICKIP and SVSMODE, Updated Base64 lib to fix NICKIP, Updated Spanish language file
+#
# BUILD : 1.7.5 (414)
# BUGS : N/A
# NOTES : Deleted compile.sh as it wont work anymore anyway