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authorAdam- <Adam-@5417fbe8-f217-4b02-8779-1006273d7864>2010-05-15 19:30:52 +0000
committerAdam- <Adam-@5417fbe8-f217-4b02-8779-1006273d7864>2010-05-15 19:30:52 +0000
commite604e04847d803d129843d06cf37a8223f2de687 (patch)
tree263894fe34cb60b565562f286520f0d4e8f40cdf
parent461bc4c87ed083940c4f9b4db4c39ccdf05c351e (diff)
Fixed version.log
git-svn-id: http://anope.svn.sourceforge.net/svnroot/anope/stable@2963 5417fbe8-f217-4b02-8779-1006273d7864
-rw-r--r--version.log4
1 files changed, 2 insertions, 2 deletions
diff --git a/version.log b/version.log
index acabef68d..19a153965 100644
--- a/version.log
+++ b/version.log
@@ -9,10 +9,10 @@ VERSION_MAJOR="1"
VERSION_MINOR="8"
VERSION_PATCH="4"
VERSION_EXTRA="-svn"
-VERSION_BUILD="2961"
+VERSION_BUILD="2963"
# $Log$ # Changes since the 1.8.4 Release
-#Revision 2961 - Fixed bug with r2952 (%s was used rather than %d)
+#Revision 2962 - Fixed bug with r2952 (%s was used rather than %d)
#Revision 2952 - Added a tonne of alog()s to log all stateful commands
#Revision 2950 - Added support for building with Microsoft Visual Studio 2010 and removed support for Microsoft Visual Studio 98
#Revision 2947 - Fixed a memory leak and use of uninitialized values in unreal_jointhrottle_mode_check. Note we don't even use this function currently.