diff options
author | trystan trystan@31f1291d-b8d6-0310-a050-a5561fc1590b <trystan trystan@31f1291d-b8d6-0310-a050-a5561fc1590b@5417fbe8-f217-4b02-8779-1006273d7864> | 2005-02-06 19:18:15 +0000 |
---|---|---|
committer | trystan trystan@31f1291d-b8d6-0310-a050-a5561fc1590b <trystan trystan@31f1291d-b8d6-0310-a050-a5561fc1590b@5417fbe8-f217-4b02-8779-1006273d7864> | 2005-02-06 19:18:15 +0000 |
commit | 9b3a357193a020c53624b29f84e0bca4795722f0 (patch) | |
tree | be1a500c8a469dad8164a72d1266780ac8c28510 /docs/WIN32.txt | |
parent | f8ac398b86ea6a26dba62064d9810796466e4118 (diff) |
BUILD : 1.7.8 (565) BUGS : 293 NOTES : Merge of Win32 branch into the main, support for Unreal +I, German language updated, fixed bug vidents not updating, Setting and Removal of sqlines on forbid or drop
git-svn-id: svn://svn.anope.org/anope/trunk@567 31f1291d-b8d6-0310-a050-a5561fc1590b
git-svn-id: http://anope.svn.sourceforge.net/svnroot/anope/trunk@417 5417fbe8-f217-4b02-8779-1006273d7864
Diffstat (limited to 'docs/WIN32.txt')
-rw-r--r-- | docs/WIN32.txt | 149 |
1 files changed, 149 insertions, 0 deletions
diff --git a/docs/WIN32.txt b/docs/WIN32.txt new file mode 100644 index 000000000..21adb7e41 --- /dev/null +++ b/docs/WIN32.txt @@ -0,0 +1,149 @@ +Anope for Windows + +1. Building the source +2. Installation +3. Compiling modules +4. Credits + +========================================================================= += 1. Building from the ground up = +========================================================================= + + If you want to build Anope on the Win32 system you will need to obtain +the following items. + +1. Download the files required + +- Current Anope source: + http://zero.org:7467/viewcvs/trunk.tar.gz + +If you have Visual C++ 6, 7 or .NET skip ahead to step 2, else download +the following free components from Microsoft. Once downloaded install these packages + +- VCToolKit: + http://download.microsoft.com/download/3/9/b/39bac755-0a1e-4d0b-b72c-3a158b7444c4/VCToolkitSetup.exe + +- .NET Framework 1.1 Redistributable: + http://download.microsoft.com/download/a/a/c/aac39226-8825-44ce-90e3-bf8203e74006/dotnetfx.exe + +- .NET Framework SDK 1.1: + http://download.microsoft.com/download/5/2/0/5202f918-306e-426d-9637-d7ee26fbe507/setup.exe + +- Core SDK for the needed libraries: + http://www.microsoft.com/msdownload/platformsdk/sdkupdate/ + +- MySQL for Windows - needed if building for mysql + http://www.mysql.com + + +2. Unpack the Anope tarball with your favorite uncompression program (winzip or winrar) + +3. Open Makefile.inc.win32 in the main directory with a text editor (notepad or notepad clones) + + A. change the line "IRCD=" to match the ircd that you want to build, and place that number + after the = so if your building Unreal 3.2 (#10), you would change the line to read + "IRCD=10" + + B. If you are building for MySQL change USE_MYSQL to equal 1 (ie.. USE_MYSQL=1), the next + two lines you must enter the path to the MySQL installation. MYSQL_INC, and MYSQL_LIB, + You can define the path one of two ways, either with \ or / if you use \ you must add + a secondary \ so c:\mysql would be c:\\mysql + + C. To use Anope build in Proxy scan you can change PROXY_SCANNER to be equal to 1 + (ie.. PROXY_SCANNER=1), note the proxy scan is not the best and its recommended to use + another thrid party scanner. + + D. If you are using Visual Studio 6, this next line can be very important. If you are an + error during compile about "unresolved external symbol __ftol2", remove the # in front + of VC6=/QIfist and attempt to compile again. + + E. When compiling if you get an error about 'Cannot find wsock32.lib' or 'Cannot find + msvcrt.lib' You need to define the libpath, in the LIBPATH directive. You can define + the path one of two ways, either with \ or / if you use \ you must add a secondary \ + so c:\mysql would be c:\\sdk\lib be sure to remove the # in front of LFLAGS + + F. Most import is to set the DATDEST to be the folder name where data will be stored. + This does not need to be the full path just the folder under the main executable + in which data will exist. In our example we will use "data" + +4. You are now ready to compile, bring up the Visual C++ toolkit command prompt, this + will launch a dos command prompt like window, which will set the enviroment properties + need to make Anope. Change directories to where you unpacked the source code in step 2. + At the prompt type + + nmake -f Makefile.win32 + + Once you are back at the command prompt again, if there have been no + errors, you are ready to go, should you encounter errors check how to adjust + the makefile.inc.win32 to help resolve the issue. + +5. Anope will install the files where the belong. The only thing you need to do + is rename "data/example.conf" to be "services.conf" + +You have now complete the building phase of Anope for Windows. Move to the +section related to setting up Anope. + +========================================================================= += 2. Installation = +========================================================================= + + Since Anope for Windows does not use a visual interface, you must do +the configuration before getting to far into this. + +Open services.conf, and make the following edits + +A. RemoteServer : this is the address to your ircd, along with the port + and password. You should consult your ircd documentation + on how to link ircds. +B. ServicesRoot : Remove the # and change the names to your nick so you + can take control of services once they are online. + +If you are unsure of the settings, You can go to the dos command prompt +and run "anope.exe -nofork -debug" and watch the information as it +attempts to connect. + +To launch services you can do it one of two ways, if you are sure that the +configuration information is correct, simply double clicking on it will +cause it to start, no window will come up. You can start at the dos prompt +and type in "anope.exe" if services are successful in starting up +the dos prompt will seem to hang, at this point you can close the dos +window + +========================================================================= += 3. Compiling Modules = +========================================================================= + + If you want to build other modules. You will need to modify the +Makefile.inc.win32 + + A. When compiling if you get an error about 'Cannot find wsock32.lib' + or 'Cannot find msvcrt.lib' You need to define the libpath, in the + LIBPATH directive. You can define the path one of two ways, either + with \ or / if you use \ you must add a secondary \ so c:\mysql + would be c:\\sdk\lib be sure to remove the # in front of LFLAGS + + B. Add modules fine the line of "SRCS=" add the name of the file to + the end of the line. So if you have two files + + "SRCS=file.c file2.c" + +When that is done, use the same command prompt you set up in Part 1, +change directores to the src/modules folder and type + +nmake -f Makefile.win32 + +Copy the *.dll files that get created to the "data/modules/runtime" +folder. + +========================================================================= += 4. Credits = +========================================================================= + + Anope is based on the code of Epona and IRCServices see README for +full list of developers. + + Anope Winodws code is provided by + + Dominick Meglio <codemastr@unrealircd.com> + Trystan Scott Lee <trystan@nomadirc.net> + Chris Hogben <heinz@anope.org>
\ No newline at end of file |