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authortrystan trystan@31f1291d-b8d6-0310-a050-a5561fc1590b <trystan trystan@31f1291d-b8d6-0310-a050-a5561fc1590b@5417fbe8-f217-4b02-8779-1006273d7864>2005-02-06 19:18:15 +0000
committertrystan trystan@31f1291d-b8d6-0310-a050-a5561fc1590b <trystan trystan@31f1291d-b8d6-0310-a050-a5561fc1590b@5417fbe8-f217-4b02-8779-1006273d7864>2005-02-06 19:18:15 +0000
commit9b3a357193a020c53624b29f84e0bca4795722f0 (patch)
treebe1a500c8a469dad8164a72d1266780ac8c28510 /docs/WIN32.txt
parentf8ac398b86ea6a26dba62064d9810796466e4118 (diff)
BUILD : 1.7.8 (565) BUGS : 293 NOTES : Merge of Win32 branch into the main, support for Unreal +I, German language updated, fixed bug vidents not updating, Setting and Removal of sqlines on forbid or drop
git-svn-id: svn://svn.anope.org/anope/trunk@567 31f1291d-b8d6-0310-a050-a5561fc1590b git-svn-id: http://anope.svn.sourceforge.net/svnroot/anope/trunk@417 5417fbe8-f217-4b02-8779-1006273d7864
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+Anope for Windows
+
+1. Building the source
+2. Installation
+3. Compiling modules
+4. Credits
+
+=========================================================================
+= 1. Building from the ground up =
+=========================================================================
+
+ If you want to build Anope on the Win32 system you will need to obtain
+the following items.
+
+1. Download the files required
+
+- Current Anope source:
+ http://zero.org:7467/viewcvs/trunk.tar.gz
+
+If you have Visual C++ 6, 7 or .NET skip ahead to step 2, else download
+the following free components from Microsoft. Once downloaded install these packages
+
+- VCToolKit:
+ http://download.microsoft.com/download/3/9/b/39bac755-0a1e-4d0b-b72c-3a158b7444c4/VCToolkitSetup.exe
+
+- .NET Framework 1.1 Redistributable:
+ http://download.microsoft.com/download/a/a/c/aac39226-8825-44ce-90e3-bf8203e74006/dotnetfx.exe
+
+- .NET Framework SDK 1.1:
+ http://download.microsoft.com/download/5/2/0/5202f918-306e-426d-9637-d7ee26fbe507/setup.exe
+
+- Core SDK for the needed libraries:
+ http://www.microsoft.com/msdownload/platformsdk/sdkupdate/
+
+- MySQL for Windows - needed if building for mysql
+ http://www.mysql.com
+
+
+2. Unpack the Anope tarball with your favorite uncompression program (winzip or winrar)
+
+3. Open Makefile.inc.win32 in the main directory with a text editor (notepad or notepad clones)
+
+ A. change the line "IRCD=" to match the ircd that you want to build, and place that number
+ after the = so if your building Unreal 3.2 (#10), you would change the line to read
+ "IRCD=10"
+
+ B. If you are building for MySQL change USE_MYSQL to equal 1 (ie.. USE_MYSQL=1), the next
+ two lines you must enter the path to the MySQL installation. MYSQL_INC, and MYSQL_LIB,
+ You can define the path one of two ways, either with \ or / if you use \ you must add
+ a secondary \ so c:\mysql would be c:\\mysql
+
+ C. To use Anope build in Proxy scan you can change PROXY_SCANNER to be equal to 1
+ (ie.. PROXY_SCANNER=1), note the proxy scan is not the best and its recommended to use
+ another thrid party scanner.
+
+ D. If you are using Visual Studio 6, this next line can be very important. If you are an
+ error during compile about "unresolved external symbol __ftol2", remove the # in front
+ of VC6=/QIfist and attempt to compile again.
+
+ E. When compiling if you get an error about 'Cannot find wsock32.lib' or 'Cannot find
+ msvcrt.lib' You need to define the libpath, in the LIBPATH directive. You can define
+ the path one of two ways, either with \ or / if you use \ you must add a secondary \
+ so c:\mysql would be c:\\sdk\lib be sure to remove the # in front of LFLAGS
+
+ F. Most import is to set the DATDEST to be the folder name where data will be stored.
+ This does not need to be the full path just the folder under the main executable
+ in which data will exist. In our example we will use "data"
+
+4. You are now ready to compile, bring up the Visual C++ toolkit command prompt, this
+ will launch a dos command prompt like window, which will set the enviroment properties
+ need to make Anope. Change directories to where you unpacked the source code in step 2.
+ At the prompt type
+
+ nmake -f Makefile.win32
+
+ Once you are back at the command prompt again, if there have been no
+ errors, you are ready to go, should you encounter errors check how to adjust
+ the makefile.inc.win32 to help resolve the issue.
+
+5. Anope will install the files where the belong. The only thing you need to do
+ is rename "data/example.conf" to be "services.conf"
+
+You have now complete the building phase of Anope for Windows. Move to the
+section related to setting up Anope.
+
+=========================================================================
+= 2. Installation =
+=========================================================================
+
+ Since Anope for Windows does not use a visual interface, you must do
+the configuration before getting to far into this.
+
+Open services.conf, and make the following edits
+
+A. RemoteServer : this is the address to your ircd, along with the port
+ and password. You should consult your ircd documentation
+ on how to link ircds.
+B. ServicesRoot : Remove the # and change the names to your nick so you
+ can take control of services once they are online.
+
+If you are unsure of the settings, You can go to the dos command prompt
+and run "anope.exe -nofork -debug" and watch the information as it
+attempts to connect.
+
+To launch services you can do it one of two ways, if you are sure that the
+configuration information is correct, simply double clicking on it will
+cause it to start, no window will come up. You can start at the dos prompt
+and type in "anope.exe" if services are successful in starting up
+the dos prompt will seem to hang, at this point you can close the dos
+window
+
+=========================================================================
+= 3. Compiling Modules =
+=========================================================================
+
+ If you want to build other modules. You will need to modify the
+Makefile.inc.win32
+
+ A. When compiling if you get an error about 'Cannot find wsock32.lib'
+ or 'Cannot find msvcrt.lib' You need to define the libpath, in the
+ LIBPATH directive. You can define the path one of two ways, either
+ with \ or / if you use \ you must add a secondary \ so c:\mysql
+ would be c:\\sdk\lib be sure to remove the # in front of LFLAGS
+
+ B. Add modules fine the line of "SRCS=" add the name of the file to
+ the end of the line. So if you have two files
+
+ "SRCS=file.c file2.c"
+
+When that is done, use the same command prompt you set up in Part 1,
+change directores to the src/modules folder and type
+
+nmake -f Makefile.win32
+
+Copy the *.dll files that get created to the "data/modules/runtime"
+folder.
+
+=========================================================================
+= 4. Credits =
+=========================================================================
+
+ Anope is based on the code of Epona and IRCServices see README for
+full list of developers.
+
+ Anope Winodws code is provided by
+
+ Dominick Meglio <codemastr@unrealircd.com>
+ Trystan Scott Lee <trystan@nomadirc.net>
+ Chris Hogben <heinz@anope.org> \ No newline at end of file