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authorAdam- <Adam-@5417fbe8-f217-4b02-8779-1006273d7864>2010-02-06 19:27:10 +0000
committerAdam- <Adam-@5417fbe8-f217-4b02-8779-1006273d7864>2010-02-06 19:27:10 +0000
commit87b62c433d3abdf92b8d55987f76553d9422c3d2 (patch)
treeeccd3a0cc240a747029a85ed0c47456ccbc60da9 /include/modes.h
parentde99f898941afa524bde2ac2442b54a673750c5f (diff)
Remove protectbotserv option from modes, just use options:botmodes instead
git-svn-id: http://anope.svn.sourceforge.net/svnroot/anope/trunk@2782 5417fbe8-f217-4b02-8779-1006273d7864
Diffstat (limited to 'include/modes.h')
-rw-r--r--include/modes.h6
1 files changed, 1 insertions, 5 deletions
diff --git a/include/modes.h b/include/modes.h
index b7874438e..3fd0fe85b 100644
--- a/include/modes.h
+++ b/include/modes.h
@@ -204,16 +204,12 @@ class CoreExport ChannelModeStatus : public ChannelMode
/** Default constructor
* @param mName The mode name
* @param mSymbol The symbol for the mode, eg @ % +
- * @param mProtectBotServ Should botserv clients reset this on themself if it gets unset?
*/
- ChannelModeStatus(ChannelModeName mName, char mSymbol, bool mProtectBotServ = false);
+ ChannelModeStatus(ChannelModeName mName, char mSymbol);
/** Default destructor
*/
virtual ~ChannelModeStatus();
-
- /* Should botserv protect itself with this mode? eg if someone -o's botserv it will +o */
- bool ProtectBotServ;
};
/** Channel mode +b