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authorAdam <Adam@anope.org>2013-02-14 20:57:40 -0500
committerAdam <Adam@anope.org>2013-02-14 20:57:40 -0500
commit391f2822c8f6da7d6ffa8114817a8baf2aa265d5 (patch)
treeb8c9c566481fe13083d12f0d750ba30ca3e87456 /include/serialize.h
parentf0875c5d85e0a6c1d878aed01673c0d909a8d488 (diff)
This Serialize::Destroy method isn't actually needed anymore. Fixes weirdness from a few Serializable items we had on the stack. Added a comment about why operator< in Reference fails.
Diffstat (limited to 'include/serialize.h')
-rw-r--r--include/serialize.h5
1 files changed, 0 insertions, 5 deletions
diff --git a/include/serialize.h b/include/serialize.h
index b136412e4..b74257f73 100644
--- a/include/serialize.h
+++ b/include/serialize.h
@@ -83,11 +83,6 @@ class CoreExport Serializable : public virtual Base
/* Unique ID (per type, not globally) for this object */
unsigned int id;
- /* Destroys this object. This is effectively the same thing as
- * delete, however it properly cleans up after this object.
- */
- void Destroy();
-
/** Marks the object as potentially being updated "soon".
*/
void QueueUpdate();