diff options
| author | Adam- <Adam-@5417fbe8-f217-4b02-8779-1006273d7864> | 2010-06-03 05:15:44 +0000 |
|---|---|---|
| committer | Adam- <Adam-@5417fbe8-f217-4b02-8779-1006273d7864> | 2010-06-03 05:15:44 +0000 |
| commit | 6d87e0eb72511b25693789fea6ce2658fd5fad7d (patch) | |
| tree | 1c95d4661554143e1b76d8ae5ad554cb4c56b64d /include | |
| parent | 1c89004245d014d2fb961ca6c850e7df72af7993 (diff) | |
Use pongs to determine when servers are done syncing in Unreal, fixes a problem with Unreals endburst system where we have clients introduced to us from a "synced" server when they really arent
git-svn-id: http://anope.svn.sourceforge.net/svnroot/anope/trunk@2995 5417fbe8-f217-4b02-8779-1006273d7864
Diffstat (limited to 'include')
| -rw-r--r-- | include/services.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/include/services.h b/include/services.h index b831243aa..3544350fc 100644 --- a/include/services.h +++ b/include/services.h @@ -1036,6 +1036,7 @@ class CoreExport IRCDProto */ virtual void SendQuit(const char *nick, const char *) MARK_DEPRECATED; virtual void SendQuit(BotInfo *bi, const char *fmt, ...); + virtual void SendPing(const char *servname, const char *who); virtual void SendPong(const char *servname, const char *who); virtual void SendJoin(BotInfo *bi, const char *, time_t) = 0; virtual void SendSQLineDel(const std::string &) = 0; |
