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authorAdam <Adam@anope.org>2013-08-12 14:36:49 -0400
committerAdam <Adam@anope.org>2013-08-12 14:36:49 -0400
commitf15a9749f9afc23e32e029ac495a53d24ac281b8 (patch)
tree4114f9b3a676d458285014539122018deb88be37 /modules/protocol/charybdis.cpp
parentf1956b039d3c7be38ad03fbb79be6a4eed440cf0 (diff)
Use less strict valid ident checks on hybrid, unreal, and inspircd
Diffstat (limited to 'modules/protocol/charybdis.cpp')
-rw-r--r--modules/protocol/charybdis.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/modules/protocol/charybdis.cpp b/modules/protocol/charybdis.cpp
index 74e450d31..1d19f24bd 100644
--- a/modules/protocol/charybdis.cpp
+++ b/modules/protocol/charybdis.cpp
@@ -58,6 +58,7 @@ class CharybdisProto : public IRCDProto
void SendServer(const Server *server) anope_override { ratbox->SendServer(server); }
void SendChannel(Channel *c) anope_override { ratbox->SendChannel(c); }
void SendTopic(const MessageSource &source, Channel *c) anope_override { ratbox->SendTopic(source, c); }
+ bool IsIdentValid(const Anope::string &ident) anope_override { return ratbox->IsIdentValid(ident); }
void SendSQLine(User *, const XLine *x) anope_override
{