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authorAdam <Adam@anope.org>2014-07-26 13:28:08 -0400
committerAdam <Adam@anope.org>2014-07-26 13:28:43 -0400
commit17ba13bc957ebdda962944dcf6031355448f366d (patch)
treeb8d86c734f47dfdef78a43ae520e0dc51d479935 /modules/protocol/unreal.cpp
parent60229b15d2637369977596f742b234b52a6f6f1a (diff)
Use ts version of services stamp when the account is unconfirmed on Unreal as 3.2.10.4 has changed thie behavior
Diffstat (limited to 'modules/protocol/unreal.cpp')
-rw-r--r--modules/protocol/unreal.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/modules/protocol/unreal.cpp b/modules/protocol/unreal.cpp
index 4aa340f08..6f744f22f 100644
--- a/modules/protocol/unreal.cpp
+++ b/modules/protocol/unreal.cpp
@@ -345,7 +345,8 @@ class UnrealIRCdProto : public IRCDProto
void SendLogin(User *u, NickAlias *na) anope_override
{
- if (Servers::Capab.count("ESVID") > 0)
+ /* 3.2.10.4+ treats users logged in with accounts as fully registered, even if -r, so we can not set this here. Just use the timestamp. */
+ if (Servers::Capab.count("ESVID") > 0 && !na->nc->HasExt("UNCONFIRMED"))
IRCD->SendMode(Config->GetClient("NickServ"), u, "+d %s", na->nc->display.c_str());
else
IRCD->SendMode(Config->GetClient("NickServ"), u, "+d %d", u->signon);