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path: root/modules/protocol/unreal.cpp
AgeCommit message (Expand)Author
2016-07-23Add/fix various checks on source user existing in the protocol modulesAdam
2016-04-10Send vident/vhost in SVSLOGIN with SASLZoddo
2016-01-28Update copyright to 2016. This was done with:Robby
2015-07-08Fix a ton of typos.Peter Powell
2015-06-29#1643 Umode +I is oper only on UnrealAdam
2015-01-28More properly track topic change sources and allow users with access to chang...Adam
2014-10-14Fix module event prioritization which was broken with the newerAdam
2014-07-26Use ts version of services stamp when the account is unconfirmed on Unreal as...Adam
2014-06-09Track SVSKILL on unrealAdam
2014-05-21Core prep for p10 stuffAdam
2014-05-13Sanitize nuh masks more to prevent the other side from rewriting them, which ...Adam
2014-04-25Add "virtual mode" supportAdam
2014-02-27Handle nick collisions somewhat instead of blindly overwriting the nicksAdam
2014-02-14sasl.h, m_sasl.cpp: Add RemoveSession(), DeleteSessions(), and have active se...Daniel Vassdal
2014-02-12Add SASL EXTERNAL support. Thanks to ShutterQuick for fixing and testing.Adam
2014-01-31protocol/(inspircd12/unreal/charybdis): Have SASL login in on the account nam...Daniel Vassdal
2014-01-25Fix setname handler on unrealAdam
2014-01-21Unbreak account stuff from commit ccae59430ab50393f43ccc38a6a6c0c24191b601.Adam
2014-01-01Update copyright to 2014. This was done with:Adam
2013-12-28Fix naming collision between modes +g and +G on inspircd, rename the common b...Adam
2013-09-08Fix allowing duplicate entries on the snline listAdam
2013-08-25Create persistent channels on startup, which used to work and got lost somewhereAdam
2013-08-12Use less strict valid ident checks on hybrid, unreal, and inspircdAdam
2013-08-01Use MessageSource as the source for many IRCDProto funcsAdam
2013-07-08added protocol support for incoming NOTICEsDukePyrolator
2013-07-01Change extensible keys to require explicitly having a type defined for it. Co...Adam
2013-06-19Set vhosts when users id to an account (and not a nick), add account arg to u...Adam
2013-05-27Initially attach all modules to all events, and detach them as the events are...Adam
2013-05-26Get rid of the remaining references in the core to specific services. Move mo...Adam
2013-05-08Fixed some issues and desyncs with creating empty permanent channels on start...Adam
2013-05-08Make sockaddrs/cidr not throw on invalid ips to give us an easier/cheaper way...Adam
2013-05-05Rework the config file reader to be much more flexible and move many configur...Adam
2013-04-14Allow assigning service bots via /inviteAdam
2013-04-10Move some of the modules in extras/ that arent really extra out of extras. Ma...Adam
2013-04-07Optimizations of much of the more commonly used codeAdam
2013-04-06Fix generic mode supportAdam
2013-03-15Allow autokicking real names, extbans, and channelsAdam
2013-03-13Refactor mask/entry code, allow full matching (against users real host/ip) if...Adam
2013-02-25Don't enforce session limit on clients with no IP on Unreal, fix typo in /cs ...Adam
2013-02-19fixed a typo in the last SASL commitDukePyrolator
2013-02-17SASL sends AUTHFAIL on unsupported mechanisms, fixes bug #1482DukePyrolator
2013-01-21Merge usefulness of Flags and Extensible classes into Extensible, made most f...Adam
2013-01-09Update copyright to 2013. This was done with:Adam
2013-01-06Buggy compilers are buggyAdam
2013-01-02Move nickserv validate stuff to an event in nickserv.cppAdam
2012-12-28Use the same object for chanusercontainer and userchancontainerAdam
2012-11-27Use signon for svid on unreal, not timestampAdam
2012-11-26Keep track on what ircds we can svsjoin, add an svspart methodAdam
2012-11-25Remove UnrealIRCd's TOKENS, they are kinda uselessCronus
2012-11-25Merge ns_ghost, ns_recover, and ns_release. Fix svskilling users on Unreal.Adam