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authorDukePyrolator <DukePyrolator@anope.org>2012-10-14 20:13:41 +0200
committerDukePyrolator <DukePyrolator@anope.org>2012-10-14 20:13:41 +0200
commit88f10a2c3cc4c23bb67409a5589f93a55e8b0b49 (patch)
tree2909010a4efaf0c46acd7dccc295bc36704e37fb /modules/protocol/unreal.cpp
parentffa1c976f5fec5bd344cd332e84b465728a9fb49 (diff)
Updated the hybrid protocol module, patch provided by Michael
- Change mode handler to use UIDs within SVSMODE messages - The IP can be 0 in UID messages depending whether or not a client is spoofed - Removed SendGlobopsInternal handler. Anope is using GLOBOPS by default - Set user's services timestamp/account to 0 instead of 1 on /ns logout, otherwise the UID message handler will
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