diff options
author | Naram Qashat <cyberbotx@cyberbotx.com> | 2010-07-26 23:32:03 -0400 |
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committer | Naram Qashat <cyberbotx@cyberbotx.com> | 2010-07-26 23:32:03 -0400 |
commit | 57bb7593059242652c57aae4391b45416dc7fa70 (patch) | |
tree | 80b1b21308a0ce7e55bc5b8e278ed6cc95c07e8c /modules/protocol/unreal32.cpp | |
parent | 6e6b6b46aabfb3e558f66bd0fdc528e93505cf76 (diff) |
Trying to make things a little more const-safe, a work in progress but this is a bit better.
Diffstat (limited to 'modules/protocol/unreal32.cpp')
-rw-r--r-- | modules/protocol/unreal32.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/protocol/unreal32.cpp b/modules/protocol/unreal32.cpp index f94e5bcbe..a8aee3790 100644 --- a/modules/protocol/unreal32.cpp +++ b/modules/protocol/unreal32.cpp @@ -1215,7 +1215,7 @@ void moduleAddIRCDMsgs() } /* Borrowed part of this check from UnrealIRCd */ -bool ChannelModeFlood::IsValid(const Anope::string &value) +bool ChannelModeFlood::IsValid(const Anope::string &value) const { if (value.empty()) return false; |